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Ars Technica: Beauty and Beast: A Review of Metal Gear Solid 4

Ars technica writes: "The gun-porn nature of the early acts doesn't stay around forever. As you progress into the third act and beyond, things change. Act 3, in particular, robs you of your comfort level and takes you to unfamiliar scenery with a mandatory sneaking mission that will send stealth-haters fleeing from the television. But the balance is uncanny, as following the slow and tense scene is arguably one of the greatest playable chase sequences in the history of video games. In fact, it's this sequence and the two final boss showdowns in the game which many will look back on most fondly in retrospect. Moreso than the story, it's these actual gameplay sequences that really hit home, which is contrary to the popular argument that Metal Gear Solid is about story first and gameplay second, if at all."

Solid Snake

-The highest production values of any game ever
-Entrancing, amazingly-choreographed cinematic sequences
-Interactive cut-scenes make unplayable sections more interesting
-Some of the most memorable action set-pieces ever conceived
-Vastly improved combat system
-Solid (literally) online multiplayer mode
-Lots of replay incentive

Liquid Snake

-Writing, philosophical diatribe overly heavy-handed at times
-Cinematics still privileged over gameplay
-Unintuitive controls at times
-Some rehashing of old content, encounters
-Online interface needs a ton of work

Verdict: Buy

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arstechnica.com
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Kain812962d ago

This Game is the best game i ever Played an iam a gamer since 1991.
This game Deserves a Verdict like every Person that like games must play this TRUE MASTERPIECE (MUST BUY)

deeznuts2962d ago

Well arstech doesn't like to rate games. Just buy, rent or skip.