Gastón, from Twinfinite, states his opinion on why stats aren't helping the Battlefield experience.
No. DICE have ruined the Battlefield series just fine all on their own.
You'd be surprised. Corporations here use focus groups and testers to see what is "interesting" to players. These companies see that to the majority -- strictly through sales, Call of Duty is top dog in FPS. They are trying to open up to a wider range of audience. Its sad, it sucks, but that's how it is. I won't be buying any new Battlefield or EA title from here on out. I'll wait to catch them for like $10, which will happen within months of the release.
Surely using statistics to see what we actually want is the best way to ensure that the most people are happy though? I mean sometimes that's going to work in your favour, and other times it's not. The point is that the use of such a scientific approach is without a shadow of a doubt going to make the average gamer happier than they would be without it. If there's a problem, I guarantee it's from faulty analysis (which happens more often than you'd expect); this can be solved by hiring better statisticians.
EA owns DICE and all their other games are ruined too wana bet EA played some part in it?
BF4 launch has left a taste in my mouth i can't shake. $110 smh. Still play loads but still waiting on the CTE update for consoles. Not buying hardline.
no not Dice, it's EA who has ruined Dice
The horrendous "music" since BF3 has been awful as well. Bring back that Battlefield 2 feel in both music and gameplay. Hell, even Bad Company 1 or 2.
Really? Stats? Are you kidding me? Ya because that's what ruined that game. *cough* dev *cough*
Regen health, regen vehicles, only 5 player squads, spawn on any squad member, commander being irrelevant have all ruined bf series.
Stats.LOL.Nice one DICE.That there folks is what I call Scraping the barrow.
-bring back bad company -get rid of the crazy retard hand holding aim assist -get rid of the stupid battlelog or at least have it in game -if you keep the hand holding aim assist, go back to making it a server side option It was like EA told DICE to make battlelog a big deal, but force people to go on a website to use it to the full extent. Have that BS on in game.
people play for personal stats over team objectives. i agree with the article and have noticed/thought the same.
Yea its obviously statistics that have ruined the game. Nope has nothing to do with one of the worst game launches in recent memory! Horribly broken spawns, major balance issues with weapons and vehicles, 10 Tick rate now 30 on CTE (it should have been much higher from the start and 30 is better but not enough for a fps) and the networking is all screwed up. People with 100-200 ping are favored while ppl with low ping suffer, never have seen anything like it before and goes to show you how broken this game is. Dice and EA got their quick buck by releasing at least 6 months early but im done. Have no plans on picking up Hardline DLC, Battlefront or any other EA game.
Statistics themselves don't ruin anything, and they can be used to see what we as a community enjoy playing (indeed they're our last line of defence against SJWs who want to use games as a tool to "educate" us rather than to simply entertain us as much as possible). Faulty analysis of data, however, most certainly can hurt games.
yea i agree the battlefield game itself is really broken, but this guy has one hell of a point. Most of these kids coming from call of duty are so focused on their stats of K/D ration, that now conquest is impossible as a team because people are just focused on kills instead of working together. SO happy i moved from BF to ARMA 3. Thats a game you have to work together or a couple lucky shots and your done. (Yes that game is buggy too)
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