Since the Tales franchise has traditionally bounced back and forth between Nintendo and Sony consoles, fans were a bit shocked when Namco announced late in '07 that its first next-gen installment would launch exclusively on Xbox 360. Knowing that Microsoft's console isn't doing all that well sales-wise in Japan.
Vesperia director Yoshito Higuchi explained that when they finished Tales of the Abyss for the PlayStation 2 in 2006, they had to decide which platform would house the team's next chapter in the long-running RPG series. Xbox 360 appealed to them because of ease of development. On top of that, Higuchi told OXM that it isn't just that he hopes putting the game on 360 will bring more attention to the platform in Japan - his team also thinks the big 360 audience in North America will help expand the fan base for the franchise.