From the article, "Here it feels like, while WayForward is doing what it does best, we’re regressing a bit. The exploration-sidescrolling thing has been done to death at this point. Castlevania, Metroid, Mega Man, DuckTales, Shantae, Batman and more have all gone down this road. Many of these games have been great, but I hesitate to say innovative. Granted, innovation as a golden ideal isn’t always the best way to approach game development, but WayForward’s wheels seem to be spinning a bit."