Morgan Bates writes:
''Ninja Gaiden 2 was Tomonobu Itagaki's Team Ninja swansong, as just after the initial launch he left Tecmo and filed a lawsuit against them citing unpaid bonuses for Dead or Alive 4. The first 3D Ninja Gaiden on Xbox was one of the hardest games in recent memory; it left beginners and veterans alike eating their pride and if it were a Ninja, would throw you in the air and kill you fifty times before you hit the ground.
Now we have the sequel on Xbox 360 with glorious high definition visuals and enough polygons to render chests that would make Rachael from Ninja Gaiden envious. However, the original set a high benchmark for any sequel to follow; it had impressive bosses that while a challenge, were beatable with the right strategy.
Fortunately, Ninja Gaiden 2 has more than lived up to the task. The story starts off as the well-endowed CIA agent, Sonia, gets kidnapped by the Black Spider clan, who - as revealed shortly after Ryu rescues her - are working for the fiends. Sonia informs Ryu that the fiends are trying to resurrect the arch-fiend and your real mission begins. Over the course of the game you will enhance your weapons, fight through bloody battles and take a variety of limbs of everything that opposes you.''