Middle-earth: Shadow of Mordor doesn't follow the typical movie-game formula and instead tries to bring something new to the table, according to lead designer Bob Roberts.
Good, I hate tie in games.
Definitely, although I have to admit I was a fan of the EA LOTR games ten years ago! Played them to death!
those were so much fun on PS2 especially co-op !
Back then single player didn't have to be super complicated compared to the game mechanics now are. It was mind boggling at the time. I remember playing those three on the Gamecube all the time when I was a kid.
They were teh worth LOTRO games ever!
Boy, what a surprise! And here I was, keeping an eye on the newspaper for showtimes to see the new Shadow of Mirror film. It's obviously not a movie tie-in. There have been dozens of LotR games that had nothing to do with the movies, and aside from the fact that the Hobbit finale is coming out, it features a brand-New story with New characters written between the mythos-- i.e., something never actually conceived of in Tolkien texts. That's not to say it'll be any good narratively, and fans seem to be bashing the essential concept of the game to no end, but the least we can all realize without batting an eye us that it isn't a movie tie-in. This must have insulted the developers with its blatant idiocy.
I was going to say something similar. Movie games usually suck because they are based on an upcoming movie and are usually timed to be released around the same release date of the movie. This causes the game devs to be rushed and it doesn't allow them to spend the necessary time to make a quality game. But thos obviously isn't based off of any movie. I think people are forgetting that LOTR were books long before the Peter Jackson films. This game happens to take place in the LOTR world, that doesn't all of a sudden male it a movie tie-in. The ignorance is strong with this article.
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