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PAX 2014: Galak-Z combines rogue-like with 80s sci-fi anime shmup | Technology Tell

From the preview, "Screenshots don’t do the game justice. It is so much more sophisticated than the standard shoot-‘em-up. The ship controls awkwardly at first but there’s a method to the madness. You see its one thing to fly from one side of the screen to another. It’s another thing to navigate procedurally-generated space environments with random enemies that analyze and react to my behavior. It’s like playing with a two-dimensional Battlestar Galactica Viper."

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