40°

The Division dev: “We don’t want a linear, story-driven RPG”

Executive producer on Ubi’s upcoming Tom Clancy title, The Division, Fredrik Rundqvist, has told ArabicGamers that the team didn’t want a “linear, story-driven RPG”.

Rundqvist said that taking players “by the hand and lead[ing] you around to see different stuff” was not the priority and that the team was “trying to modernise it, energise it a little bit, but still stay true to the core elements of what people expect.”

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arabicgamers.com
pierce3522d ago

Easier said than done, but hopefully Ubi have some good ideas. I'm not as excited about The Division as I was when it was announced, I need to see a lot more gameplay.

medman3521d ago

The longer they go without showing console gameplay, the more other great looking titles get announced and I find myself losing a bit of interest in The Division....show console gameplay already.

ScorpiusX3521d ago

Can't wait for this game, so much fun to be had .

80°

Exclusive Q&A: “Tom Clancy’s: The Division: Hunted” Author Thomas Parrott

from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.

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paulsemel.com
rpad74d ago

did you edit out the parts where the author repeated everything you asked?

50°

Ubisoft's The Division series just had 80% slashed off its price on Steam

If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!

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videogamer.com
170°

Stop Forcing Multiplayer Into Single Player Games

TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."

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growngaming.com
Flawlessmic381d ago

I am in absolute agreement with the OP 👌

shinoff2183380d ago

I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.

-Foxtrot380d ago

Multiplayer or even co-op

If it was always a single player game then that's how it is

Inverno380d ago

It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.

Flawlessmic380d ago

Tbh multilayer now is a way to add live service and mtx elements, very rarely does it come of well.

What single players game used to be in a lot of cases now require 3 other people for keeping to really enjoy it and I hate having to rely on others to get the maximum from a game.

Sp should be sp, if devs want to add a separate multi mode then that's fine with me, the legends addition to ghost of tshushima was fricking sick but totally separate to the main game. Sick of co op too.

Hofstaderman380d ago

I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.

Dagexon379d ago

I didn't notice your comment before I added mine.
But good times indeed

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