NZGamer writes: "When Mass Effect was released gamers rejoiced, as the brilliant minds at BioWare had pushed out a title that satisfied almost every western-RPG lover in the industry. We were given a ship, a crew, and a mission that took place all within the vastness of space. NPC interaction was nailed on the head with fantastic facial animations and a speech tree that branched out to many possibilities. However, it was only ever released on the Xbox 360 – leaving gamers from the PC and PS3 areas to wander elsewhere for a good space-faring experience. But gamers can rejoice once again - Mass Effect is now on the flexible platform of the PC.
Players start out just like the 360 version – by creating a custom character (limited only by his last name) or simply selecting a pre-made one. Not only are facial features definable but the history and class of your character as well. The multiple classes to choose from basically combine three things: Biotics, Engineering, and Combat. Players can either focus on one or two of these skills creating such classes as 'Infiltrators' who use a combination of Biotics and Engineering in order to get the job done."