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The Problem with Collectibles in Games

8BitChimp says, "I’m a trophy hunter. Before I buy a game, I carefully examine the game’s trophy list to see just what I will be up against. Beating the game on hard mode? No problem. Fully upgrade a character? Simple. Finding every collectable in the game? Well, that’s where we have a problem."

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KiwiViper851090d ago

Collectibles are sometimes my favourite part of a game. I like that people might look at my achievement list and say "wow, that must've taken ages, what a legend" haha.

I like exploration but my favourite kind of collectables are assassins creed, some on the map, some not. even the ones where you have to buy the map from the shop are good, and make you feel like you earned them being visible, even if the map costs $50 when you have thousands.

I agree striders collectibles were done wrong, never have I done so much backtracking, and without a proper fast travel it takes forever to get anywhere.

admiralvic1090d ago

"I like that people might look at my achievement list and say "wow, that must've taken ages, what a legend" haha. "

Sadly, I don't think they're saying that. Going off what people have said about my Lost Planet 2 platinum, the usual response is either "wow, that must've taken ages, you really need a life" or my personal favorite "wow, imagine if you spent that time doing something useful in life." I've also found that more people are impressed with things that have a reputation than anything else. To a degree it makes sense, but it works out in a way where more people will be impressed by platinuming Demon's Souls / Dark Souls, which aren't too bad in the grand scheme of things, than something like Vanquish, which had HORRIBLE collectibles. Easily the worst I've seen in a game, since so many of them were in these weird / abstract places that were virtually impossible to find unless you were either following a guide or combed every inch of the game.

"even the ones where you have to buy the map from the shop are good, and make you feel like you earned them being visible, even if the map costs $50 when you have thousands. "

I have mixed feelings about buying maps. On one hand it makes it easier / removes the need for a guide, but on the other hand it makes an already tedious venture feel less rewarding. Not only do I know exactly where to go, it just makes the whole thing very linear and removes the expiration aspect. I realize this is a choice, but my logic gets the best of me and I really can't bring myself to justify spending countless times searching when I can just follow a map.

"I agree striders collectibles were done wrong, never have I done so much backtracking, and without a proper fast travel it takes forever to get anywhere."

It might just be me, but I didn't mind Strider too much. I got most of them when I was there the first time and only had to do light backtracking. Even then it wasn't too bad as most were behind previously inaccessible traps.

@ Noahmtodd

Believe it or not, it really isn't that hard to have a high PSN level and most people up there tend to play games for the points instead of the enjoyment. In fact, I had a debate with Hakoom himself on the matter and according to him you're not "actually" a "trophy collector" unless you do things like play Up, Hannah Montana, Terminator Salvation, Megamind and the like. Beyond this it just boils down to your personality.

I know some people whom are a higher level than me and will OUTRIGHT avoid games that offer a poor time to point ratio. Like I think I spent 40 hours trying to 100% Road Not Taken, where as one of my friends would just skip that (it wasn't even a platinum title) and instead play something like inFAMOUS: Second Son, as that could easily be platinumed in half the time I spent playing Road Not Taken.

taijutsu3631090d ago

Idk about what Hakoom is saying about being a true trophy collector as there is no set definition for the term, but I have played a platted a lot of games and every single game Ive platted Ive enjoyed! Cuz when I game I play it for fun first few times then go after trophies I worry about collectibles and the like after Ive beaten the game!

Exari1090d ago

In terms of trophies/achievements, getting collectables dont mean a lot since it became extremely easy to find using youtube. I prefer more challenging ones like beating a game on the hardest diff or finishing a mission in less than a specific time, or beating a boss without getting a hit or beating a game without dying, and so on.. these ones make you feel like you "achieved" something and therefore you deserve a "trophy"

r211090d ago (Edited 1090d ago )

Just gonna say congrats on 100% RNT, its a tough game.

admiralvic1090d ago

@ Taijutsu363

I told him the same thing, but his logic was something like, "a true trophy hunter does everything in their power to increase their score as fast as possible" and then said something along the lines of "after a certain point you have to play games like that so you can always move forward."

@ Exari

"getting collectables dont mean a lot since it became extremely easy to find using youtube."

I would like to say I agree, but there are still many people impressed by something like getting all the feathers in Assassin's Creed II. Same goes for a lot of trophies that are surprisingly easy and either rely on luck or time. Case in point, look at r21's comment.

There isn't anything hard about Road Not Taken. You can cheese the difficulty trophies by saving only half the kids (especially easy if you have kid lowering items), talking to the mayor to automatically skip one level and making a copy of your save to constantly restart without punishment. From there it's really just a matter of how many times do you want to reload the same level to get the trophies.

Most of the other trophies are based off the secrets, which you will get over time. In fact, odds are you'll accidentally get most of them by just playing the game normally. The only exception is the full set of secrets, but if you know what every secret is, then it's simply a matter of waiting until the game spawns whatever you need and no skill is really involved. The final trophy should be healer, though thats another random chance one that has no sense of difficulty.

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Noahmtodd1090d ago (Edited 1090d ago )

*Whoops forgot to say this was a reply to KiwiViper85

Lol, there's a person level 42 on my PSN. I have no idea how he got there so yeah, people with a lot of achievements catch my eye.

Paprika1090d ago (Edited 1090d ago )

Trophies are great, but this is where they ruin some games IMO. Before trophies, you'd play for the fun, even replays. Now if you get platinum... chances are you're done with that game.

Collectibles are also usually quite tedious for me to hunt, and some without guides suck. If it has some flair to it, then I'll collect them all.

ChronoJoe1090d ago

Examining a trophy list is before buying a game is really quite horrible. I can't believe people base their purchasing decisions against something that's not even part of the game, if this is something you're doing then I think it's clear that you're 'gaming' for the wrong reasons.

The very notion of passing up on some of the best games just because they have hard or tedious trophy sets disgusts me.

incendy351090d ago

I agree. In fact I don't even really look at them until after I have beaten a game. If I loved the game then I will start over and trophy/achievement hunt.

Paprika1090d ago

+1 to this. Takings natural evolution toward trophies has been fun, I especially love getting 100% for games like mass effect or ffx HD etc. But not buying a game due to its trophies Is.... strange, imo!

Dirtnapstor1090d ago

Love the hunt! And just because you amass a large number doesn't mean you have no life. Takes time that's all.
I don't like the fact you have to complete online portions for a plat. Case/point... Tomb raider.

Noahmtodd1090d ago

The online trophies are the reason I haven't gone for the plat in TR. Kinda absurd those trophies.

CaptainSellers1090d ago

Especially when the MP is pointlessly tacked on and crap, as you said just like TR

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