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Project Cars Hands-On with Oculus Rift | Gamereactor UK

GR-UK writes: "Nevertheless, the experience was outstanding and gives us a hint of what may be in store for racing fans in the future. In a few years sitting in a decent racing seat with a steering wheel, and combined with Oculus Rift DK3 or DK4, racing sims will offer something completely different. But for now we prefer the clear and razor sharp HD-image of the PC version in direct comparison. Or even richer and sharper images of the PS4 or Xbox One versions."

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tee_bag2421151d ago

That was the first video I've watched in a long time. This is looking stunning. Can't wait.

Gengar1151d ago

Does the writer understand what the DK stands for? There shouldn't (oculus have said) be a DK3 or DK4. Good write up nonetheless.

Scatpants1151d ago

He probably thinks it stands for Donkey Kong.

gapecanpie1151d ago

WoW true VR in the making and not some water down cheap kids VR...

Scatpants1151d ago

Driving games with a wheel is one of the main reasons I want to get a Rift. It will feel like you're actually in the car.

ThatOneGuyThere1151d ago

thats the reason i bought a car..

Scatpants1151d ago

If I could just buy a Ferrari I would. This is more in my price range though.

user56695101151d ago

You still won't experience the wind blowing in your face. That's why you buy a rig ORift and a car battery. So when you on the highway you can put ORift on and start driving on you can experience the best racer ever. Don't be scare to push it to the metal it's just a game.

ThatOneGuyThere1151d ago

worst thing for me immersion-wise for racing games is the lack of g force. it really makes a huge difference. given the choice between feeling the Gs and VR, id pick the Gs. though, to be honest, I play GT6 in 3d with a wheel and love it. so...yeah lol