Chris Doran, founder of Geomerics, appreciates Microsoft freeing up GPU resource for those games not using Kinect.
More GPU power means Devs will be LAZY and just dump stuff on the GPU instead of trying to optimize the game properly. See any PC multiplat port for a PERFECT example of NOn optimization and just using the PC's brute force to make up for LAXY Development. Current gameplay is NOT taxing these GPU's only their foolish pursuit of 1080p is.
On the other hand is it worth the trouble or even possible to optimize when there could be millions of different pc builds?
@ATi_Elite Lazy proof reading too ;-) @jukins PC developers do not need to optimise for millions of different builds. They target a specific performance level for basic up to ultra type display levels. Plus they usually leave the optimising of the game down to the gamer. They can mess about with the settings and find the best setup for their own machines.
Developers are made up of people, and people are employees, and employees are NOT free. Why would you want to raise the cost? Optimization is necessary, but not to wring every ounce out. That is a huge waste of resources that could go towards making the game better in many other areas that pays much much much better than a few pixels improvement. Fixation on graphics is unfortunate for the gaming industry.
It IS sad, in an ideal world, there would be (though competition can be very beneficial for innovation and so forth) UNIFORM hardware and just developers whose software products perform on ALL platforms. Optimization has amazing benefits, but it is quite costly in many cases. I'm sure we will get there though, as cloud computing and streaming become the norm in the next 20 years hopefully, if internet speeds world-wide can be converted to fiber or FASTER!
Yet whenever people want to call devs lazy they get crapped on. I agree with you. Devs, in the general sense, ARE lazy. Not all of them of course. Publishers are even worse, but that's a whole different story
The old "Optimize for the Million PC configurations out there" You know I use to subscribe to this NONSENSE but now I sing a different tune. the thing is with PC is the great change in tech. I think we went from Single core CPu's and one task GPU's to like 4,6,8 core CPu's and GPU's that do everything in like 6 years not to mention all the neat tools GPU's and CPu's now possess like GPGPU and Multi-threading. AMD Nvidia and Intel even though different all are pretty much on the same page with the majority of tech. Sure AMD lacks multi threading but that doesn't stop a Dev from making his program run evenly across 2 or 4 or 6 or 8 cores. Before we get caught up in the Million AND Millions of PC configs I think we need to expedite Devs doing the Little stuff first because it's teh little things getting down that improves PC optimization. I mean My Gaming Goodness it took Devs 4 years to learn to have games using multiple cores properly instead of just loading up one core while the other 1,3,5,7 have little to no usage. ....and don't even get me started on Multi-threading which Devs just to hold of last year. its NOT so much the millions of configs anymore as it is Devs utilizing the HARDWARE properly.
PC says, "Hello." PC gets no response. Developers no like PC.
Developers love PC, dude...
Yes, yes they do. To develop Xbox and Playstation games. :D
Are you daft?
I'm only joking. Gotta waste my comment bubbles somehow.
Reserving it was unreasonable
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