Producer Eiji Aonuma recently shared a cryptic teaser about the nature of Zelda Wii U's open world.
So cannot wait for this game.
I'm guessing this means there will be something unique about each area, instead of just a ton of open empty space.
I think it will be actual stuff to do, not just collectibles to get. Do you remember the many unworthy treasures you can collect in AC IV Black Flag? That's your typical open world game nowadays, so I hope Aounuma is talking about that.
Or maybe it is an open world, but it is not open, as you got to do something, to be able to reach certain places. You know, like in OOT, where you needed Epona to jump over the broken bridge, to be able to enter the Area. So it is still one big map, but it is not as Open World, as many refer to, when they hear open world.
So it will be linear like recent 3D Zeldas then? I mean, Wind Waker was technically "Open world" too, all of them are they just section off stuff.
It'll be open world, but I guess they are saying it won't be like Skyrim or GTA. Might also mean that it won't be mission-based like most open-world games are.
It will probably require certain items to advance in certain locations. They said they're revisiting the conventions of the original TLZ. It was an open overword, but each dungeon required a new item. i expect this to be the same.
People forget about Twilight Princess and Ocarina of Time. Both were technically open sandboxes - just with some areas locked until you progress through the game.
Er, sorry, but no. They weren't sandbox games and they weren't open world games. Only the first Zelda game can really be called open world.
Chill out. It was never going to be Skyrim, but you will be much more free to choose where you want to go and what quests you want to undertake.
That would be awesome. It sounds like it might be similar to the way Majora's Mask's sidequests were handled, but on a much MUCH larger scale.
Not really open world, or so said Miyamoto.
Doesnt matter, it will be a big world. If it loads different map sections or all in one big map is not really game defining, as many want to make it. If it is a great Zelda game, it is a great Zelda game, that wont change, even if it were not one big world.
Vague @$$ Nintendo Smh always with their bs. Just like online won't be like it is on other systems we all know how tht turned out. Archaic online.
Now you're just being ignorant.
Ignorant? they showed a demo of Zelda few years ago that i knew would look nothing like the final product and low and behold years later they confirmed it. Nintendo bs alot man sorry to say.
@tlougotg Nintendo's been doing those types of show piece "demo" presentations for a while now. I remember when they first did it with GameCube, showing Link and Ganon duking it out.
And Nintendo NEVER claimed that demo was an actual Zelda game in development. They were pretty clear it was just a tech demo, made to showcase the Wii U's capabilities, nothing more, nothing less. The only bullshit here is the one you're spewing, yourself.
At least Nintendo never been hacked.
Just give me some gameplay video already. I need my fix!
he still did say in the initial reveal that the game world would be huge, going as far as saying that the player would be able to visit the mountains in the distance of that photograph. Which is a huge distance to travel regardless and will be massively larger than previous Zelda games.
considering that Aonuma-san said that the challenge starts in finding your way to where you want to go, he may mean that unlike other open world games, LOZU's open world will be filled with puzzles and challenges, which is very different than the 'go anywhere, anytime' system other games use. You will need to work to get places, which would be rather interesting. Purely conjecture of course, but kind of makes sense.
I would hope not. Nintendo have always followed their own path, the reason they are still a breath of fresh air.
No Nintendo have always neglected listening to gamers lately which is why they made the underpowered system they made and keep hugging the %$#$ of those cartoony games as not to show the deficiency of their hardware. IF you accept that so be it but dont make it a plus because its messed up that because of their narrowmindeness and stupidity wiiu isnt selling huge numbers and 3rd parties dont even want to touch it. Trust me their are wiiu gamers that would love to play the next COD, GTA, etc.....
What you call "gamers" I call the self-proclaimed 'hardcore', the type you listen to with a massive pinch of salt. Also, I would love to have the option of playing the latest blockbuster franchisees on my Wii U, but I imagine the less narrow minded would likewise like the opportunity to play the numerous Nintendo exclusives on their chosen hardware. Given the choice - and owning as I do a PS4 and Wii U - I pick Nintendo's gems any day.
I can't wait to see it in action! The Zelda franchise has so much potential for growth.
If it's sort of like the Witcher 2 then it'd be cool Each chapter had it's own area with side missions and stuff to explore.
A segmented world, you mean. Dragons Dogma is a good example of this.
It will probably be similar to a Link To The Past in 3d.
What? No hookers and gats in Hyrule? GTH.(joking) (OT) I think they are going to take away some of the barren space of some of the Open-Worlds. Nintendo has already commented on TP saying that Hyrule field was vast but empty. Anyway- The Open-World genre needs variation. I am glad that the next Zelda is going to be Open-World with a twist. If everybody does the same thing, it'll get boring to everyone. -I just hope they make a good change.
Making it different? Like, no loading screens when you go in a building, fast travel, or doing anything? That would be next gen!