Far Cry creative director Alex Hutchinson has told ArabicGamers that video game villains “lack power” and it was his goal to try to create an emotional bond between villain and protagonist to redress the balance.
I agree. So few games get villains right. If you think of some of the best stories, they're great because the villain is as interesting as the main character, or in many cases more interesting. That's why so many of the old JRPG's and games like Batman had good stories, the villains were great. I'd argue that Sephiroth made FF7s story so compelling at the time.
Letho from Witcher 2 may seem like a weak character, but he's actually pretty interesting when you look into it. It's probably one of the most well made characters.
I hope this character is not like Jason Brody
Villains are really bad, and he's hit the nail on the head in my opinion.
Far Cry 4 - Can't wait
Someone just pissed off the joker!
A good villain needs a good motive, as well. Something we believe the villain actually wants.
This reminds me of a scene in the 1996 101 Dalmations film. Roger is at the software company showing off his new video game and there's that kid who is like the uber gamer who decides what game is good or bad. On totally dismissing Roger's game: Roger: "What if there's a better Villain? Someone you could REALLY Hate!?" Kid: "It's not hatred that important. It's the desire to annihilate." haha Though that's probs a bit more clear-cut a villain...
I say most of them are too overpowered. Devs need to start making them with better ai instead of me having to put a hundred clips in them. It's one of the reasons I didn't like borderlands. Like seriously why their definition of tough ai is me shooting them for a half hour. But this is just more lies and distractions from half ass ai. The lies ubisoft smh
Or final fight with Radec in KZ2. Bullet sponge and invisibility...Talk about cheap powers.
He never untested me much. Seemed like he flipped his lid way too easily.
I know a lot of people don't like Sephiroth, but I think he was a pretty well-written villain. He taunted the player throughout the game and showed AVALANCHE what he was capable of. There was always the threat that he could kill Cloud and Co whenever he felt like it, and that he was only keeping them alive so that he could taunt them some more. And then he killed Aeris...and that made AVALANCHE's mission personal!
Maybe in Western games. Every JRPG villain is overpowered.
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