20°

TrendyMatter's List For The Games We Want On Our Consoles

The line has started to blur between PC and console gaming. These days, the sort of titles you can approach only with a mouse and a keyboard are fewer; now that big exclusives like Diablo III are marching over to home consoles, the gene-pool is merging.

Read Full Story >>
trendymatter.com
170°

$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

Read Full Story >>
gameworldobserver.com
Sciurus_vulgaris156d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27155d ago (Edited 155d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris155d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster155d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris155d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT155d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.

Nerdmaster155d ago

It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.

Extermin8or3_155d ago

This right here is the fucking problem.

154d ago
50°

Facepunch Needs to Stop Pay-To-Win DLC Items in Rust & Fix the Damn Game

Akin from The Nerd Stash: "Rust is a brutal, hardcore game that remains a bastion of the survival genre. It's far from perfect, though, and there are a number of issues that developer Facepunch really needs to address. But will they?"

Read Full Story >>
thenerdstash.com
20°

An exclusive look at Total War Pharaoh Amenmesse, Egypt’s angriest son

Total War Pharaoh's Amenmesse isn't happy with his position in the south, and our exclusive hands-on look explains the challenges he'll have to overcome.

Read Full Story >>
pcgamesn.com