Ars technica writes: "I'm into my second day playing through Metal Gear Solid 4, over fourteen hours in, and at the end of the game's third act. Yesterday was spent sitting at my desk like something of a World of Warcraft cliché: shades drawn, phone off the hook, lights down, trapped in a digital world-though most of the time has been spent sitting, watching, listening.
Thankfully, the ability to pause cut-scenes has prevented any unsightly accidents. I hit the first 60-minute-plus cut-scene sequence yesterday. During Act 3, there's a particularly long exposition between Snake and an old friend that, in a sense, sums up the entire Metal Gear Solid series in a straight-forward way. All the cards are laid down on the table, all the players of the story revealed, and the stage set for a final confrontation as the game begins to move toward resolution."