Details of Nintendo's employees being moved to a new Kyoto development center. Nintendo hopes for better efficiency. More than 100 developers purely focused on Network Operations Development. Slight delay in Kyoto based development in games.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
Nintendo isn't going anywhere anytime soon. It's an undeniable fact after this restructure building.
#OperationPlatinum
#BoycottUbisoftgames
It's good to see Nintendo doing everything it can think of to increase efficiency in their development cycles.
For those of you interested in the list, here ya go:
"Central HQ Building / Kyoto Research Office (old buildings)
- “1,000 developers” from the Central Office HQ vacated
– “100 developers” from the Kyoto Research Office vacated
– Intelligent Systems vacated from Kyoto Research Office into their new private building.
– No more development personnel in Central Office HQ?
– Only Mario Club Co., Ltd left in Kyoto Research Office?
Kyoto Development Center (new building)
- June 2014 official time of personnel transplant
– “1,000” Nintendo developers from Central HQ and “100” Nintendo developers from Kyoto Research Office merged into new Kyoto Development Center.
– Hardware and all Software personnel now in one building.
– 1,100~ / 1,500+ capacity filled thus far
– Nintendo hopes for better efficiency and expansion
– SRD is on the “8th floor” of building (Nintendo technology affiliate)
– EAD absorbed several SPD development personnel.
– SPD production units still separate. May not be in this building.
– SDD (Miiverse, System tools) and IRD (Hardware engineers) in building.
– SDD includes a Network Operations Department, with over 100 developers purely focused on network infrastructure and network based applications. (small chapter at Tokyo office as well)
– Katsuya Eguchi is department manager of all EAD groups in building. (New 90’s Miyamoto)
– Slight delay of Kyoto based development of games until 2015.
Miscellaneous
- Sakamoto and his personal development team re-emerging under new identity?
– Graphic Art staff collectively throughout Nintendo about 40-50% female.
– EAD Tokyo unaffected
– Iwata / Miyamoto establish “General Support Group” which is an alliance of small internal and external support studios filling out large EAD production units. (1-Up Studio, Monolith Kyoto, Indies Zero, Mox).
– Nintendo has become a large client of Digitalscape Co., Ltd. (temp agency) hiring large number of contract workers, and having a high retention rate of most of them after contract is over. (Mostly for EAD Tokyo)"
I hope something fantastic comes out of Sakamoto's possible team re-branding aside from the name change, if that's what's happening.
Maybe by this time next year we'll be hearing about a whole new set of IP's from his team?
Fingers crossed for an RPG, if it's true!
This is a great thing for Nintendo. Feels like they're refocused.