After the 4.8 million players who got stuck in to the online first-person shooter laid down their weapons, Bungie had questions to answer. For the first time Destiny had bared its soul, and we all had our say on what we saw. Like, for example, why limit raids to just six players? And why can they only be played with friends? Oh, and why is the game limited to just one area on each of the four worlds included at launch? And what's up with the level cap? Just how high can you go?
At Gamescom Eurogamer sat down with director of production Jonty Barnes and lead concept artist Jesse van Dijk to put these questions, and more, to Bungie.