Submitted by Abriael 318d ago | news

Spencer: Diablo III 1080p on Xbox One was a "Good Partnership;" Won't Dictate Frame Rate/Resolution

It’s pretty funny to see how things work in the gaming industry. When people don’t have something, they often demand it. When they get it, they still find room for criticism. Microsoft has been target of a lot of flak for the fact that many Xbox One games didn’t reach a 1080p resolution, and now that Diablo III has touched that “magic number” on Microsoft’s new console, some are criticizing the company for somehow “forcing” Blizzard to do it. (Diablo III, Phil Spencer, Xbox One)

Alternative Sources
Lukas_Japonicus  +   318d ago
"and now that Diablo III has touched that “magic number” on Microsoft’s new console, some are criticizing the company for somehow “forcing” Blizzard to do it"

I don't think it;s as black and white as that, there's a key peice of info that's been left out there: the fact that they "forced" them to do it *at the expense of framerate*. Resolution should NEVER be prioritized over framerate.

On the one hand Phil is saying he didn't force them, and that it should be up to the devs to determine resolution. And on the other we have Blizzard saying that MS said it was "unacceptable" to run below 1080p. What gives? Blizzard were clearly fine with running the game at 900p @ a solid 60fps, until MS told them it was unacceptable, which completely contradicts what Phil is saying here.
#1 (Edited 318d ago ) | Agree(34) | Disagree(44) | Report | Reply
Abriael  +   318d ago
"Resolution should NEVER be prioritized over framerate."

Sorry but... says who?

That's very subjective. There are plenty games in which higher detail provides a better experience than 60 fps, and a not exactly super-fast paced RPG like Diablo III is IMHO one of those cases.

Absolute statements like "Resolution should NEVER be prioritized over framerate" are pretty ridiculous. Who ever decided that frame rate is the most important element in game design now?

As a PC gamer, there are plenty cases in which I prioritize resolution and detail over frame rate. Playing a game like Star Citizen, I'll definitely ramp the detail all the way up, and take some occasional frame rate drops, because the game is rather slow paced, but the graphics at top detail are simply amazing, and it'd be a pity not to enjoy them.
#1.1 (Edited 318d ago ) | Agree(34) | Disagree(24) | Report | Reply
4logpc  +   318d ago
Using Star Citizen as an example is a poor choice considering there really isnt much of a "game" there yet.

Resolution does not really affect the way a game plays like a frame rate does. You can have a game run at 4K but if it runs at 6 FPS, then its doesn't matter because its unplayable.
Abriael  +   318d ago
@4logpc: and that's where you're wrong. Star Citizen has already been partly released in the form of Arena Commander. There's plenty of a game there. I can play dogfights, and it's a lot of fun.

Of course I won't sacrifice framerate down to unplayable levels, but for a game like that, as long as it's over 30, I'll go for visual glitz all the way.
Army_of_Darkness  +   318d ago
Seeing how Diablo 3 running at 1080p @60fps with minor frame dips here and there is pretty impressive for the xbone in my opinion.
No one is gonna notice 4-6 frame drops now and then while playing, lets be realistic here.
Mr Pumblechook  +   318d ago
Phil Spencer has gone on record as saying he went to see his friends at Bungie to make sure they could upgrade Destiny on Xbone to 1080p. So Phil Spencer might not be holding a gun up to their head but he has pressured them. This is now proof of TWO times Spencer has visited two studios and asked/pressured/demanded 1080p.
4Sh0w  +   318d ago
"Resolution should NEVER be prioritized over framerate."

-As if in this case resolution was sacrificed. Oh please watch the vid the game runs a pretty damm solid 60fps with only minor dips, I'd suspect 12,000 frames of scrutinized ps4 would see a minor dip here and there as well. You really seem to be overdramitizing this situation. Last gen even at 30fps games had larger dips and nobody cared unless it affected gameplay. Also given Diablo 3 game type 60 fps isn't even a necessity here, just a luxury.
#1.1.5 (Edited 318d ago ) | Agree(10) | Disagree(5) | Report
mikeslemonade  +   318d ago
People did care last gen^ They just didn't have a choice.

Their were plenty of resolution comparisons last gen. Most famously COD and all those multiplats running better on the 360. Only when it's the flip side this gen, and people don't like being on the losing end.

Frames over Resolution! You need 60 frames before you try to max out on your resolution. I was switching from 60 to 30 playing Last of Us Remaster and it's a substantial difference.

Lastly, Microsoft needs to stop chasing resolution. Problem is they're trying to sell a weaker system at a higher price. X1 should be $349.99. And they're starting to do that with the holiday bundles. I will be getting the white Sunset OD bundle.
#1.1.6 (Edited 318d ago ) | Agree(7) | Disagree(5) | Report
4Sh0w  +   318d ago
NO they should chase both, if they have the ability to improve performance on either side without affecting gameplay I say go for it. Folks cared plenty last gen when there were reasonable meaningful differences which btw were very rare but yes last gen fanboys on both sides always try to make those small differences more significant than they were, clearly this gen is just much worst not because anyone's on the other side, but because the gaming community is growing more self entitled, more prone to attack devs and anyone with a different opinion and overall more venomous in general.

So the REAL QUESTION is why do you care that the X1 version is improve on par with ps4? The ps4 version is great too..aahh but we know why, you're the worst of 'em, you can't just be happy you have, you PRAY for the worst for those who don't share your preference.
#1.1.7 (Edited 318d ago ) | Agree(2) | Disagree(3) | Report
DigitalAnalog  +   318d ago
"Who ever decided that frame rate is the most important element in game design now?"


Frame-rate are the wheels of the car. Doesn't matter if your car has the most pristine engine in the world but if your wheels aren't capable of supporting it, the car won't be able to run properly now would it?
#1.1.8 (Edited 318d ago ) | Agree(1) | Disagree(3) | Report
4logpc  +   318d ago
@ Abriel (hit wrong reply button)

And in the grand scheme of things, what is available for Star Citizen, its only an extremely small fraction of what the developers what Star Citizen to be. So my comment of there being hardly any "game" there still stands.

"Of course I won't sacrifice framerate down to unplayable levels"

You are kind of proving my point there. You will make sure the game is playable, which means cutting things likes resolution and effects to make sure the frame rate is stable...meaning that frame rate is more important.
#1.2 (Edited 318d ago ) | Agree(3) | Disagree(6) | Report | Reply
Abriael  +   318d ago
Uh no, you're pulling an enormous strawman argument.

First of all, your argument that there's hardly any game in star citizen doesn't stand. Arena Commander is a fully playable dogfighting game, that could easily be sold stand alone (and in fact people are paying for it).

More importantly, we're not talking about framerates that bring the game to unplayable levels here. We're talking about minimal dips.

hence, talking about 6 fps is a by the book case of strawman argument that disproves itself.

I'm not proving your point, simply because you don't have one.
4logpc  +   318d ago
Whatever we can debate on Star Citizen all day.

"hence, talking about 6 fps is a by the book case of strawman argument that disproves itself."

Um what? I never said it would drop only 6FPS. You didn't disprove anything.

If you are not willing to lower your frame rate to a level thats unplayable, doesn't that mean its more important that how good the game looks? Why is it you aren't willing to do that? well I would guess because it's a game, and the most important part is being able to play it right?
#1.2.2 (Edited 318d ago ) | Agree(4) | Disagree(6) | Report
Abriael  +   318d ago
@4logpc: Oh you didn't now?

"You can have a game run at 4K but if it runs at 6 FPS"

Looks like to me that you did.

Again, talking about unplayable frame rates is a strawman argument, as it isn't the argument of discussion here. Diablo III does not run at frame rates even close to unplayable.
Dudebro90  +   318d ago
DOnt bother arguing with Abriael.

He will twist and turn anything you say to try and make you look stupid. Notice he never answered your question about why he wouldn't drop the frame rate to unplayable levels to keep the graphics at ultra.

If only he didn't come off as a complete jerk maybe people would start to like him.
G20WLY  +   317d ago
^Like or dislike is irrelevant. This is a comment section not a popularity contest; what matters is right or wrong (often based on opinion) as this is what drives discussion/debate and keeps N4G afloat.

I've bubbled you down for a Personal Attack.

OT: I'd usually prefer a smoother running game, but in this instance I'd actually go with a higher resolution, if I had to choose. The camera is set quite far away and it's a pretty, detailed world; I'd like to see all those details on my nice big TV and I'd give up a few FPS to get that for this particular game.
KNWS  +   318d ago
Lukas@ We didn’t force any game to ship at 1080p. We work with devs to make the game they want to make on XB1.

Diablo III was coming through during GPU increases in June, was good partnership to create a great Diablo on XB1.

I just thought we could get to 1080p. If Blizzard thought it wasn’t right for Diablo they had the call on what shipped.
............................. .......................

Microsoft felt they could get the game to output at native 1080p. The devs would have released this game at 900p and then we be hearing from Sony fans, but look the xb1 can't do 1080p

Microsoft had to step in.

Sorry i gladly take a hit in frames for a second or two when 99 per cent of the time it reaches the goal of 60.

I don't know why some people are so annoyed by this. Diablo was up and running at 1080p and 60 frames for PS4 and the game suffered drops into the 40's. Should the PS4 version have just stuck with 900p
#1.3 (Edited 318d ago ) | Agree(20) | Disagree(8) | Report | Reply
ger2396  +   318d ago
Why didn't Microsoft step in and help all the other developers achieve 1080p?
BitbyDeath  +   318d ago
"Framerate should NEVER be prioritized over resolution."

Fixed it for you.
30fps locked should be the minimum requirements, resolution should then take priority.

Better resolution = better graphics and therefore better gameplay.
spence52490  +   318d ago
mhunterjr  +   318d ago
I agree that framerate should be prioritized over resolution, but here we have a case where 1080p was reached, and 60fps is maintained 99.9% of the time. When you are talking about a rare frame drop in exchange for 44% more pixels, are you really making an meaningful sacrifice?

I too was pretty upset at the move, but when I got more details and looked at the big picture, It's hard to say that the overall quality of the game in its current state is less than it would have be at 900p locked at 60fps.

So while it's easy to say such a compromise SHOULD NEVER be made, we really need take a look at this case individually, and ask, objectively, if the game has been made worse by this decision. I can't say so with any certainly, and I think the overwhelming majority will be satisfied with the game they delivered.
#1.5 (Edited 318d ago ) | Agree(5) | Disagree(0) | Report | Reply
WingWalker   318d ago | Spam
700p   318d ago | Trolling | show
LAWSON72  +   318d ago
"Resolution should NEVER be prioritized over framerate."

It really depends, as a PC gamer and I am sure this goes for most of them, I would much prefer 1080p over locked 60fps if the drops are only into low 50s (maybe even mid 40s if not often). I won't lie though I really do not know what kind of jump 900p to 1080p is and I really never notice any stutter between say 60 to 50 FPS. I just think uping the res and sacrificing a few FPS every now and again is a much better trade off.

When a game is 30 fps absolutely it should be prioritized, because then you are at the borderline of broken and unplayable.

Also IMO 60 FPS should never be prioritized for anything other than competitive games, it limits what consoles can do and I don't want that. I want processes being used on new creative additions for these new machines not wasted on unnecessary FPS jumps especially requiring a lock.
#1.8 (Edited 318d ago ) | Agree(0) | Disagree(0) | Report | Reply
fr0sty  +   318d ago
I don't see what the big deal is... Diablo 3 is a 2.5D isometric game that never even pushed high end PCs to their limits when it launched long ago, and definitely doesn't even push the consoles of today all that hard. We're not talking visuals on the level of P.T., Driveclub, Withcer 3, etc...
MRMagoo123  +   318d ago
Diablo on highest setting doesn't even push my gt 450 to its limits, if the xbone can't hold 60 fps on a game my crap pc can hold 100 on there is a problem.
nicksetzer1  +   318d ago
900p @60fps locked or 1080p @53fps avg I would say 1080p was the right call, at least for this game. Both ps4 and xb1 versions have drops when there is lots on screen, IMO 53fps avg is not what I consider sacrificing fps for res.
slasaru01  +   318d ago | Well said
Come on people, both killzone and tomb raider on ps4 never give stable 60fps, always floating even to 30s, but no one gives a heck about it. And here we have a game dropping to 53 and we've got a big fuss only because it's Xbox one game, lol
nicksetzer1  +   318d ago
Essentially, plus the 53fps avg that DF came up with is based on one 2 minute portion of the game that is especially intense. (So probably has a much higher avg fps in reality) I have yet to have any significant drops and I am a few hours in.
Axios2  +   318d ago
A MS engineer probably noticed there was still enough overhead to achieve better, kudus for working with the developer to achieve 1080p and 60fps 99.99% of the time, with rare dips to the mid/low 50s.

Other consoles have exclusives first person shooters that run 30fps singleplayer and 45fps multiplayer dispite a 60fps multiplayer target.
#3 (Edited 318d ago ) | Agree(25) | Disagree(13) | Report | Reply
christocolus  +   318d ago
Exactly. Blizzards comment might have been taken out of context. MS wouldn't force blizzard to hit 1080p&Blizzard definitly knows what's best for their game. I'm sure MS&BLIZ realised they could hit that mark with the sdk update and with the help of MS engineers they decided to give it a go.

I like the fact Phil isn't pressuring devs into it especially 1st party devs. Just allow them make great games and choose the res&fps that's best for their games.
#3.1 (Edited 318d ago ) | Agree(16) | Disagree(6) | Report | Reply
MCTJim  +   318d ago
I am so sure his comment was taken out of context on purpose to start a flamewar article...it just reeked of it.
Rimeskeem  +   318d ago
I like Killzone SF
timotim  +   318d ago
Could not agree more. Fanboys are trying their hardest to knock the benefits of the latest SDK. We have Destiny, Diablo and others going from 900p to 1080p, and they are upset crazy because its taking away their talking points. Now they have to resort to trying to attack 6 frame drops when Killzone straight up lied about being 60FPS...where was the out cry then? The crazy part is they still dont know if the PS4 version drops frames either from time to time. Going by them, they make it sound as if the game went from 60 frames down to 30...
fr0sty  +   318d ago
Where did you come up with the 99.99% metric?
iamnsuperman  +   318d ago
Though it is unusual for a platform holder to turn to a developer and say that the resolution is unacceptable and say they need to find a way to make it better(not my words but theres).

You helped out, which is fantastic news, but you can see why people think Microsoft forced them with the language used by the developer
#4 (Edited 318d ago ) | Agree(3) | Disagree(9) | Report | Reply
4logpc  +   318d ago
I am puzzled to why people keep saying Diablo 3 runs in 53 FPS. It dipped to 53 FPS, VERY rarely. The game runs in 60 FPS 99% of the time. So this group of people trying to claim 1080p somehow killed the frame rate need to stop.
#5 (Edited 318d ago ) | Agree(31) | Disagree(4) | Report | Reply
SaffronCurse  +   318d ago
It's been consistent at 60 frames even during intense battles. I F#cking love this game.
4logpc  +   318d ago
If you want someone to co op with (i dont use headset much fair wanring) add me on Xbox.

Darth Nikana
rmw2hot87  +   318d ago
@4logpc these group of people u are talking about are called ps4 fanboys
#5.2 (Edited 318d ago ) | Agree(19) | Disagree(6) | Report | Reply
cyril sneer  +   317d ago
Yeah they are the fanboys who forget that the last of us a last gen game drops as many frames as diablo 3 in some areas lol.
Tedakin  +   318d ago
That's what people do. A game can run solid 60 for 15 straight minutes, then dip to 53 for a 10th of a second and everyone goes LOL 53!!!
Artista  +   318d ago
so now Microsoft is being slated for helping blizzard push their game to 1080p and 60 frames(99% of the time).

Wow. Microsoft can never do right by you.
#6 (Edited 318d ago ) | Agree(28) | Disagree(8) | Report | Reply
barb_wire  +   318d ago
Well, going on how you worded it.. if MS helped Blizzard get to 1080p, where was MS for Titanfall, Dead Rising 3, Ryse or CoD Ghosts?

If they could help Blizzard, why couldn't they help the other developers?
Software_Lover  +   318d ago
The new update was not out yet.
slasaru01  +   318d ago
SDK was not ready at the time of release of those games. The priority was just to release in time
LackaJaKane  +   318d ago
@barb wire

mmmaaannnn i know you feel crunchy
timotim  +   318d ago
Please don't comment on matters you do not understand in future.

X1 has always had this power, it was just on reserve for Kinect...that has recently change in a new SDK, Blizzard was using the old SDK when MS stepped to them about using the new SDK to get their game running at 1080p.
Lawboy2  +   318d ago
Serous ly....I'm so frustrated with internet and the gaming industry it's not even funny...Phil spencer and Microsoft are a lot more patient than I am....just look at the list

Gamers say Microsoft needs more games to sell
- Microsoft gets more games (titanfall, tomb raider, scale bound)
Microsoft needs to focus less on tv and options
- dismantle tv division
Microsoft stopped supporting 360
- titanfall, tomb raider, forza horizon
Microsoft needs to support PC
- titanfall
Microsoft nobody likes the kinect
- drops kinect
Microsoft needs more first party studios
- leap experience, platform next, moon studios
Microsoft needs more variety other than forza, gears, fable, halo (shooters)
- id@xbox, scale bound, dr3, tomb raider
Microsoft needs to bring back old franchises
- crackdown and phantom dust
Microsoft the xbox one is to weak
- drop the kinect to increase power and send engineers to help develop games
Microsoft the xbox one needs better value
- ea access, paywall lifted, games with gold, halo MCC

The list goes on and on and it's ridiculous...if I was Microsoft I would just give up on trying to please gamers...it's not going to work
#6.2 (Edited 318d ago ) | Agree(29) | Disagree(7) | Report | Reply
MCTJim  +   318d ago
yup...thats how some people on here are. Bash Bash Bash..just look at all 27 articles on the whole Tomb Raider timed exclusivity...there is a new one just today.
slasaru01  +   318d ago
This is like bible, read Mathew 11:17 or Luke 7:32. It's about people whom you never satisfy, and they noted such phenomenon even a thousand years ago
oSHINSAo  +   318d ago
Yeah, well, what have Sony done for you guys ? next month, Xone will get Media player with a lot of file supports, that will be a great feature... and you know, Xone runs 3 OS simultaneously, what if xone shut them off
christocolus  +   318d ago
Lmao.. Your comment is spot on&pretty hilarious. These guys keep looking for ways to downplay everything MS does. The truth is that actual fans appreciate MS recent efforts. Its just sad cos the haters will always keep on hating..Lmao. But you nailed it though.
PS4OUR  +   318d ago

You must have not been around last gen when hating on PS3 was the trend and was the "cool thing" to do. Sony took years to recover from the PS3 launch with execs telling gamer's to get a 2nd job to be able to afford it etc.

So funny you all are willing to forget how long Sony took to win gamer's back and fail to see its now Microsoft's turn in the hot seat since that controversial E3 launch of the One.

So before you Xbox lot moan and cry about the negativity, do some google searching and read up on the various media outlets that tore into Sony and the PS3 early last gen for the horrible launch of that console :D

PS. Expect alot of disagree's for my comment as is the norm on Xbox articles so go ahead, will just prove my point :D
#6.2.5 (Edited 318d ago ) | Agree(3) | Disagree(9) | Report
alb1899  +   318d ago
There is nothing that MS could say or do that won't have negative comments.
Some people here have no live.
G20WLY  +   317d ago
I life my live the way I like to life it and I don't tell others how to life their lifes >:(

#7.1 (Edited 317d ago ) | Agree(0) | Disagree(2) | Report | Reply
Software_Lover  +   318d ago
900p 60fps............... Microsoft sucks
1080p 60fps (99% of the time)......Microsoft sucks

I give up
ToastyMcNibbles  +   318d ago
I know you guys get frustrated by this but its kinda funny how the tables have turned compared to last gen. You should've been here during 07. It was a nightmare. Still I find this all fun and entertaining. Nothing wrong with fanboys. Its makes our love for games entertaining even though I know people get sensitive about fanboys.
Software_Lover  +   318d ago
I was here. It was annoying then. I probably had a ps3 before most playstation fanboys.
DigitalRaptor  +   318d ago

The question remains that if developers are finding trouble achieving a solid both with a game like DIABLO III, what happens with the games that are much more complex?
#9 (Edited 318d ago ) | Agree(4) | Disagree(11) | Report | Reply
mhunterjr  +   318d ago
As Developers get more comfortable with the hardware, they start making more complex games. Look at Last of Us compared to Uncharted 1.

There's surely plenty of room for games to get more complex, as developers get better with the hardware.
user367272  +   318d ago
Just like the visual and spec overhaul from forza 2 to forza 4 or Halo 3 to Halo 4...games will only get better as more knowledge and better software updates and tools are avaialable to developers. Thanks for the concern though.
#9.2 (Edited 318d ago ) | Agree(3) | Disagree(3) | Report | Reply
Kevlar009  +   318d ago
Xbox can't afford to get average support for its games. Every bit of ground they give up to PS4 will be held against them. Sometimes you have to show tough love to your partners, they're all adults and when it comes down to it Xbox needs top quality.
Silly gameAr  +   318d ago
Good guy Phil. Always knows what to say.
#11 (Edited 318d ago ) | Agree(7) | Disagree(0) | Report | Reply
bluzone  +   318d ago
Strange statement by Spencer considering this showed up on eurogamer on Tuesday. " "We did find it challenging early on to get it to 1080p. That's why we made the decision to drop to 900. That's what we demoed and were showing around E3 time. And Microsoft was just like, 'This is unacceptable. You need to figure out a way to get a better resolution.' So we worked with them directly, they gave us a code update to let us get to full 1080p."

lemoncake  +   318d ago
Good to see Microsoft getting behind developers and helping to push the hardware by supporting them. Been playing for a while and it's a great step up from the older last gen version.
Illusive_Man  +   318d ago
I swear you PS fans are some of the whiniest and immature gamers on any platform. You guys find everything and anything to complain about regarding the Xbox One. In fact, I'm thoroughly convinced you guys complain more about Xbox One than play actual games on your PS4, why is that?

Truth is every developer does not yet have the new June SDK, and Microsoft saw an opportunity to help a develop get more out of their system with minimal impact on the frame rate. 99% of the time this game runs at 60fps. The most it will drop to is a near imperceptible 53 fps while maintaining 1080p. Yet you guys make it seem like the game was dropping in to the 40s and screen tearing like crazy. Face it, the game is 99‰ identical to the PS4 version.

Maybe that is why we keep hearing all the whining. PS fans still think MS is moneyhatting parity and the PS4 is suffering because developers won't use that extra powerful GPU. Diablo should be running in 2k based on the way you guys talk about the power of PS4 right? Or maybe you guys really are fearful of any sort of parity because outside of certain Sony exclusives and slightly better hardware the Xbox blows the doors of the PS4 in terms of extra gaming and media centric features. Graphical parity would marginalize the biggest advantage Sony has had thus far in this generation. I sense fear.

Go play your games and let us Xbox gamers complain about the real issues not 7 fps drop during heavy battles.
#14 (Edited 318d ago ) | Agree(12) | Disagree(8) | Report | Reply
DigitalRaptor  +   318d ago
"I swear you PS fans are some of the whiniest and immature gamers on any platform"

If that is true, so what? People have the right to express themselves in regards to the debate on parity. In addition, this debate is only going on as long as it is, because a certain other fanbase is not very accepting of the facts laid out before them.

Leading on from that, Xbox fans are some of the most delusional, as proven by the dismissal of facts here there and everywhere. I'd rather be immature and enjoy myself, than be delusional and mentally ill.

"Face it, the game is 99‰ identical to the PS4 version."

No one is really resenting that. It's DIABLO III. People are drawing attention to the fact that it's a two-year-old isometric action RPG, and a game of its capacity proves nothing for the parity debate when it comes to next-gen games.

"Xbox blows the doors of the PS4 in terms of extra gaming and media centric features."

The reason PS4 is selling more is because it's more desirable to gamers than what Microsoft is offering in a non-gaming capacity. Xbone has extra non-gaming media-centric features that were the reason that this whole performance debacle is happening ( http://www.gengame.net/2013... ). Most gamers don't care about that as much, which is why PS4 is leading the way.

Having said that, PS4 has the GAMING centric features that gamers seem to be more inclined towards. Xbox has no alternative to gaming features such as: Cross-Buy, Cross-Save, PlayStation Now, Share Play or Twitch streaming that is integrated into game sessions. So saying that Xbone blows the doors off the PS4 in ways that matter most to gamers is incorrect.

Graphical parity is only happening on cross-gen games and indie games. i.e. games not truly capitalising on next-gen hardware in ways that prove the difference in capability of the two consoles. As games become more complex, that parity will widen, as will the sales.

Using the "fear" argument is irrelevant since more powerful hardware will always remain more powerful, Sony's ICE team's api work negates any gains DirectX12 was supposed to bring. The sales remain firmly ahead and growing. The only fear is coming from the most delusional, since fear creates delusion in the mind. I've covered who those people are above.

"let us Xbox gamers complain about the real issues"

What are real issues?
#14.1 (Edited 318d ago ) | Agree(3) | Disagree(5) | Report | Reply
Subaruwrx  +   318d ago
Why do you care about what Sony fan boys think, why do you love the Xbox so much and why are you being so defensive? I sense fear.
Dread  +   317d ago

The problem is that most poeple here who like the xbox brand would, for onece, like to have a conversation about gaming without having fifty ponies (I know this word is forbbiden here, but not xbone or xbots go figure)attacking and hating on aboslutely everything.

and dont come with this "I should I actually was and this is totally a different balpark the hate is at another level al together, and in thiose years it was never one sided as you now make it seem, and how it actually is today.
corroios  +   318d ago
Dude Diablo III is very weak spec wise... I play the game max with ancient 8800 GT on my crappy PC. This game should not have any kind of problem to run on the Xbox One with or without SDK...
timotim  +   318d ago
Not the same thing at all. Yeah, we all know Blizzard can work wonders with typical PC architecture, but that doesn't mean that know how instantly translates to X1. X1's esram alone can cause problems for devs that haven't worked with it before, or are rookies at it. For many of these devs, its their first efforts on the platform...these things take time. MS knows what they're doing, which is why they went to Blizzard (using the old SDK) and partnered with them to get better results as they should have.
#15.1 (Edited 318d ago ) | Agree(1) | Disagree(1) | Report | Reply
RiPPn  +   318d ago
Took him over a day to respond. Seems like he was mulling over whether to lie or not io his head. In all seriousness, who has a motive to lie, the company that is dealing with resolution gate, or the company who made a game for said company. Clearly Microsoft is again blatantly lying, specifically Spencer, the Xbox fanboy lord and savior.
gamer7804  +   318d ago
My word it was 6 frames over 12,000....
BlackWolf12  +   318d ago
No, it was a consistent 5-10 frames during low level parts of the game with barely any events on screen.

Wait till the end levels when stuff get's crazy.
gamer7804  +   318d ago
i watched the whole video, i only saw one time where it hit 52 fps, most of the time it was 54-60. So 10fps from the info gathered is just incorrect.

Fanboys are ridiculous , talk about splitting hairs.
BlackWolf12  +   318d ago
"Won't dictate frame rate/resolution"

They say, after just dictating resolution to a developer.
user3050031   318d ago | Spam
horndog  +   318d ago
Awesome game. Thanks for making it better MS. Take my money and will be getting your sunset bundle as a gift just because we think your system rocks and also because I'm sick of having my brother in law coming over to play with my x1.lol
Tedakin  +   318d ago
I wouldn't call occasional drops of 6 frames sacrificing framerate. No one would ever notice. That's why Digital Foundry does little more than serve the fanboy discussion.
Mattz  +   318d ago
Its pretty obvious that a game like this should hit 1080/60.. its right for MS to question development but doesnt mean they will do it with every game
MasterCornholio  +   317d ago
It does perform better on the PS4 but the difference is so minor that it doesn't really matter. If I find the PS4 version of Tomraider to be extremely playable with its variable 60FPs then the Xbox One version of Diablo 3 with an almost rock solid 60FPS will feel even better.

We can argue whether Microsoft had the right to force developers to adopt 1080P at tbs expense of framerate all day but it doesn't really matter as long as the game is playable.

This is just my opinion.
#23 (Edited 317d ago ) | Agree(0) | Disagree(0) | Report | Reply
schnodder  +   317d ago
buy a ps4 and all the problems are gone ...
cruzngta  +   317d ago
Good to see MS taking charge and trying to get the best of the XB1 hardware. It can do 1080p - it already has plenty of games in 1080p - people just dont want to see them do well cuz of all the hate on the Bone. I have both machines and they are both awesome and unique in their own ways but if one is trying to better themselves performance wise than I think that is a good thing. I am sure Sony would do the same if they had to.

Add comment

You need to be registered to add comments. Register here or login
New stories

Android version of Hime Maki released today

12m ago - Today, the Android version of the Hime Maki smartphone RPG game was released. | Android

Planet Coaster Vs. Rollercoaster Tycoon World

18m ago - GamerBolt: "From what I’ve seen so far, it looks as though Planet Coaster could be the true winne... | PC

Go Mechanical

Now - WASD mechanical keyboards provide a superior typing experience over common rubber dome keyboards. | Promoted post

Top 10 LGBT Characters in Video Games

1h ago - Moviepilot: Yeah, it's pretty obvious where the inspiration for this came from. The media in gene... | PS2

Final Fantasy VII G-Bike’s Latest Event Adds Phoenix And A New Bike

1h ago - Final Fantasy VII G-Bike is a smartphone game based on the Final Fantasy VII mini-game, except yo... | iPhone

7 Female Characters Changing the Face of Video Game Heroes

1h ago - Playboy: When it comes to main characters in video games—and even secondary characters to a large... | PC