Leo Stevenson -- "P.T. -- the playable teaser for Silent Hills -- has been available for a week now and I think anyone who's played it will agree that it's quite the unsettling, chilling experience... at least, initially."
"More fear, less dumb dialogue and for the love of all that is holy, no puzzles even slightly resembling the final one in P.T.." I hope they devise a way to have hard puzzles and a way to satisfy those that don't want them too hard, with hints etc only if you want that. I've never played a SH but I like its freakish style.
P.T. actually has me more excited for Metal Gear Solid 5 than anything else. That engine looks amazing.
It was a short teaser and the difficult last puzzle was there to get the Internet talking and discussing the game. Let's be honest it's worked a treat. I doubt the final game will be anything like the PT demo especially that last puzzle, but I still expect it to be as disturbing and scary just more conventional in its approach.
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