AusGamers caught up with Seldgehammer co-founder Michael Condrey to discuss all things Call of Duty: Advanced Warfare.
From the interview:
"The feel, that sixty frames a second, low latency control, that gun on game gameplay in MP is best and we love it. We’ve got years of amazing work from studios ahead of us to stand on. We’re standing on the shoulders of giants, truly, but we wanted to put our mark on it, and take some chances, and really say here’s a chance to almost take a new IP approach to Call of Duty. So within the values of Call of Duty: about it being a hero’s war, and about the journey of a noble cause, and being about your squads, and being about grounded and believable, relatable, ripped from the headlines sort of fictions, where do we go with that? How do we make that our own, and how do we put our stamp on that?"
Former director at Activision, Bret Robbins, revealed that Advanced Warfare 2 had a working prototype, but it was eventually shelved for COD WWII.
That is a shame. AW is my favourite CoD. I hope they do a sequel one day.
I still prefer CoD based on historical settings or in near future settings(like CoD: Ghost) ... even though I liked infinite Warfare's campaign ... it was top notch
Game Rant Writes "With rumors swirling about a sequel to Call of Duty: Advanced Warfare, Sledgehammer Games can bring back a few weapons for a modern encore."
GR: "If one series truly defined the seventh generation of consoles it was Call of Duty. Sadly, the series has struggled to reach the same heights on PlayStation 4 and Xbox One and only Call of Duty: Advanced Warfare feels like the previous era of innovation and top-notch storytelling."
I quite enjoyed it but I think black ops 3 was the high point.
Modern warfare could be if a few tweaks are made and the new maps are good.
The campaign was OK, but the guns sounded like cap guns and the multiplayer maps were not memorable at all.