AusGamers caught up with Seldgehammer co-founder Michael Condrey to discuss all things Call of Duty: Advanced Warfare.
From the interview:
"The feel, that sixty frames a second, low latency control, that gun on game gameplay in MP is best and we love it. We’ve got years of amazing work from studios ahead of us to stand on. We’re standing on the shoulders of giants, truly, but we wanted to put our mark on it, and take some chances, and really say here’s a chance to almost take a new IP approach to Call of Duty. So within the values of Call of Duty: about it being a hero’s war, and about the journey of a noble cause, and being about your squads, and being about grounded and believable, relatable, ripped from the headlines sort of fictions, where do we go with that? How do we make that our own, and how do we put our stamp on that?"