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Gaming Needs A Little Less Uncharted And A Little More Whatever We Want

EGMR writes: "The vast majority of games, in both narrative and gameplay, are either very linear or only give the perceived illusion of autonomy and freedom. We're still confined to do what the developers have allowed us to do and sometimes that could amount to a lot of things to do but how much influence do you as the player have on the game world or narrative outside of what the developers have scripted?"

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Godmars2901193d ago

A little - lot - less 1st/3rd shooters as a primary mechanic for story driven games.

NewMonday1192d ago (Edited 1192d ago )

this guy got his wish at GamesCome in the Sony show we got..

Vanishing of Ethan Carter
Rime
WiLD
Tomorrow Children
Bloodborn
Tearaway
Dreamfall
Alienation
Until Dawn
Hellblade

and previously..
No Mans Sky
Everybody's Gone to the Rapture

non of these are the usual shooters, they re-kindled a passion and curiosity I rarely experienced last generation

styferion1192d ago

also the revival of Horror genre.
Evil Within, Fatal Frame, RE Remastered, Silent Hills, Until Dawn, and Alone in the Dark.

DarkOcelet1193d ago (Edited 1193d ago )

Not everything have to be open world and let you have the freedom to do what you want , because if it became too open , you will lose all interest in the story just like you said , like in skyrim or fallout or gta and a lot of those linear games are excellent so i think its great the way it is .

HanzoHattori1193d ago

Actually needs less FPS, less Hack & Slash RPGs and more games where the gameplay actually serves a purpose by being tied into the story.

Torque_CS_Lewith1193d ago

This is why I am enjoying Tomb Raider more than I did UC2/3. It doesn't feel like there is only ONE way to get somewhere and Lara just happens to stumble upon it like it did when playing the UC games.
I mean I get it, Nate is one lucky guy but come on, there is ALWAYS only one path and he ALWAYS finds it.

Both games however do suffer from shooterlitis and no way 2 untrained people can kill so many hostiles alone.

MonChiChi1192d ago

McCringleberry runs laps around ya.

Torque_CS_Lewith1192d ago

That East side fool thinks he is very tough but I'm from Nevada State...penitentiary!!

iamnsuperman1192d ago (Edited 1192d ago )

Not every game needs an open world nor an open ended story. Games can be used tell a narrative and I can tell you that this isn't done properly enough. A lot of games try but few succeed.

Also open world games do follow the linear story model because it works and it is resource friendly. It may be a bit hypocritical and a bit ironic that open world games have linear stories but they are there for a reason. There is only so much scope you can give.

Edit:I forgot to add by a narrative, by design, is limited anyway

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