Carl Williams writes, "The launch of the Turbo Grafx-16 was the first, and only, foray into the North American gaming market for NEC (for more information on this see our historical look back here). NEC were pulling out all of the stops, at least as many as they could with their libary of launch titles. To say NEC were covering the bases would be an understatement of sorts, though they missed the boat entirely on a few of these choices. Alien Crush is not one that came up short of expectations, though. Alien Crush did just what it probably was meant to do- outdo Nintendo offerings such as Pinbot. The fledgling Sega Genesis didn’t have a pinball title at launch (or for quite awhile) but was it an overshot by NEC and proof they didn’t really understand the North American gamer?"