WC: "No time was more magical for gamers than the 90s, it was a time when games were still a little wobbly on their feet as technology fought to catch up with the grand ideas of developers. Today, graphical fidelity is astounding, but it’s not astounding enough to make us forget those early years where every new world was filled with exciting discoveries that we would go on to cherish for the rest of our lives.
Games have a unique and powerful trick up their sleeves when it comes to connecting with an audience in a way that film, television or books simply cannot. This being the fact that the player does not simply observe a world and its story – they become a part of the world and a central figure in the story. Video games afford the player levels of freedom and interaction not possible in other mediums, and so they often find themselves on a fast-track to the deepest places in our hearts, like cats and fireworks… or Shigeru Miyamoto."