Project CARS is coming to PC, PS4 and Xbox One in November, and the good folks at Slightly Mad Studios are working hard to optimize the game.
The first racing game to match Forza 5's 60fps 1080p, well done Impressive to see the PC running at 200,000 - 250,000 polygons, 5x more than console. @ Lukas, yes, edited
You mean racing game, right? Great news, good to see they had no problems developing this for PS4. Here's hoping they can get the X1 to reach a stable 60fps as well.
Most likely wont happen on X1 everyone knows all the hits Forza had to take to reach 60fps @ 1080p.
@Cerbus "all the hits Forza had to take to reach 60fps @ 1080p." Exactly. They could also do the same for this game in order to reach 60fps.
X1 has had many changes to help improve performance since launch. I would advice people to wait until these games are released to see if they reach 1080p/60fps, before using stuff like launch games to define what can be accomplished a year later with these changes which only came about in the pass few months. Obviously, not all developer might be willing to go back and make changes I they think the game is running well enough, but these guys seem to be trying to do that so lets see what they achieve.
"In addition to that, we learn that the cars have about 60,000 polygons each on consoles, while the PC version on Ultra shows cars with between 200,000 and 300,000 polygons. " The PC version is 5x more than the consoles, wow.
as a ps4 owner i hope it makes it to 1080p and 60fps. Because i know if i had an xbox and it didn't make it i would be pissed. But we all know xbox owners dnt care about graphics
The polygon count is Low though. Driveclub's Polys are up in the 120,000k, This is probably how Forza was able to do 60fps on XBO...
@sevir According to DualShockers Drive Club car models are 250,000 polygons which is why it looks as god as many PCars PC demos, it says so right in the article, and there's a link with the Game Director even admitting it, right in that article. As far as PCars goes, the PS4 version was a mixture of High and Medium settings (it's possible they upgraded to high, considering what the Art Manager said), and if the XBO can't keep up at 60fps on high (probably averaging around the 45fps mark) then it's probably easiest to just drop things down to Medium and add elements of the High settings as you go if 1080p is their ultimate goal (that or drop resolution and keep high settings). The Wii U version is obviously using low settings which still looks good. So for now it's: Ultra PC (no brainer here) > High PC & PS4 > Medium PC & XBO > Low PC & Wii U. My question is if the Wii U version is going to be 60fps, what resolution, and what drop is there for Medium and Low settings (my guess 30,000 polygons for low settings). Just for comparison sake, GT5 & 6 used 300k - 500k polygon models for photo mode, so Drive Club and PCars Ultra Settings car models are approaching Photo Mode for GT, and have reached photo mode for Forza 4 which had 250k poly models. Next-gen is here, and I always say Next-gen should aim to look like last-gen In-Engine CG. Comparison gif from DualShockers http://cdn3.dualshockers.co...
Man wish I could afford a PC that could play on ultra. My PC probably will barely be able to run it on medium settings at a comfortable tempature.So I guess PS4 version for me.Though I might jump to PC depending on what the mods look like.
Driveclub AND Project Cars on PS4. Really hope Project Cars is good. I would like to support these guys for putting out an amazing PS4 version of their game.
@ DevilOgreFish Yeah if you are stupid enough to assume every PC gamer can run the game at ultra. Anyway, if polygons matter so much to you, GT5 premium cars had 500k polygons last gen.
His comment still stands...
@dastar 1080p60fps + cardboard crowds a la Excitebike? sure go on...
defensive. the game will look like shit compared to PC too so really its pointless to compare two console games graphics when both are in second and third
@thezeldadoth Depends on how much money you dumped into that PC... and more importantly, how long ago you dumped that money into that PC.
Just be lucky they don't drop it down to 729p!
Let's hope they don't give it average graphics to make it.
Only the most biased fanboys consider Forza 5 to have "average graphics". Due to the constraints of it being a launch title, Turn 10 chose to scale back the graphics in the areas that have absolutely no effect on gameplay, such as crowds, trees, and some other backgrounds, in order to achieve 1080p and 60fps - areas that DO affect gameplay. Since you're replying to Axios2's comment about Forza 5's specs, I'm guessing you're referring to Forza 5 having "average graphics" in your opinion.
Yea Forza 5 graphics are far from average.But compared to the e3 demo and GT6 on a 7 year old console, it does leave a lot to be desired.
@doolin People states facts not being bias. The developers admitted that they had to downgrade forza to reach 1080p and 60fps. Lots of Xbox fans keep claiming that graphic don't matter but it's ironic that they keep bringing up how forza horizon is 1080p and 60fps. But in reality it's mediocre as best. Xbox fan also say that gameplay is what matters and not resolution or graphics. But they go around touting Ryse is the best looking game on the new gen...but gameplay is crap. The hypocrisy. Xbox fans are ready to go 180 just like Microsoft when it benefits Them or their argument.
I was being hyperbolic, but still, Forza DID make considerable cuts to the graphics in order to achieve 1080p60fps. For a racer in 2013 on a brand new console, I would say the game's graphics aren't much higher than what should be expected. Barely above the average of expectation. Axios2 only framed the comment that he made that way because he's a little one bubble troll. He needed a sharp retort.
Game looks amazing on all platforms
What's the max number of cars in a race in Forza 5?
15 AI + the player totalling 16 cars on the track.
Why are so many people against pc games? The pc will always look better than consoles so just get over yourselves and deal with it.
What are you talking about ? Nobody against PC games.. more so PC gamers... if thats a thing. Bragging about how your pc can out perform a console that cost probably half as much as a PC that can play at those settings gets annoying.
Imagine this. You have a friend that is more athletic than you but instead of being a good sport about it he constantly rubs it in you face it and calls you names. Anytime you do something good he comes and rains on your parade. You would get a little annoyed with his behavior wouldn't you. This what console gamers have to deal with. Console gamers don't care what PC games look like. They enjoy what they have.
its like saying the ps4 version of destiny looks better than the ps3 version. a ps4 is $400, and a ps3 is... below $200 now? im not sure really, but the point stands.
if i want to spend $3,000, i can make a pc that can run anything at super mega ultra. you HAVE to take cost into account to compare them fairly. a Lambo will outperform your Civic! why havent you run out and bought one yet?
At people above. Your reasoning is quite silly. Where was i bragging about pc games being better than console games? Please read more carefully. I said pc games will always look better than console games. FACT! Next. Console gamers don't care what pc games look like. Why is that? The best looking version should be something to admire. Plenty of people on here are all too quick to slander the xb1 version and favour the ps4 version. So you do care when your version on console looks the best. Nice. And finally. $3000 to build a gamjng pc? Are you off your head. Have you any clue how to build a pc that can play games at their highest settings? Clearly not because you would not have thrown in such a ridiculous number.
@lfc_4eva lol, the comments were answering your question by trying to explain to you why console gamers get annoyed by PC gamers. They weren't saying anything about how you specifically were bragging. Maybe you should read more carefully. And if your going for 4k gaming, you can easily spend $3000 on a PC and still not have the best performance.
I'll tell you why console game don't care what the PC games look like. Gamers in general only care about the version thats infront of them. Do you sit at your PC thinking about what the console version look like?
@USA007 Looks like I'm gonna waste my final bubble on you then. You really should read more carefully, as Dee_91 was accusing of bragging, which my post did not refer to in any way. Then ShowGun901 talked about blowing $3000 on a pc, but he didn't mention anywhere about 4k gaming. Sorry but you have failed all round. You may now use and abuse your remaining bubbles because I cannot come back to you and correct your mistakes :-) And @d3nworth1. No dude I don't sit at my pc thinking about what the console version looks like. Really, that's such a silly question to ask. Nevermind.
Do you really not understand why people compare console to console and not include PC?? PC's are not consoles!! People buy consoles for much different reasons than people buy a pc, that is why consumers compare them. When people buy PC's they compare different PC's from different companies or build there own, they are not in the market for a console. That is indeed why consumers that are in the market for a CONSOLE compare the specs and game comparisons and such of CONSOLES. Why does that confuse PC elitists so bad? I own a decent PC by the way, and I understand why tare not brought up in a console debate.
250,000 is pretty low.... 300,000 is the sweet spot! Thank god for PC!
You're joking right? You're not going to see a difference from 250 000 to 300 000 especially for models of car. Hell you can hardly see a difference from 100 000 to 300 000 unless your at 200 times zoom at area where there are curves. You're an arrogant dick for calling 250 000 pretty low. You don't even have the slightest clue how to model. Alot of work goes into modelling so have so respect.
Bubbles to you gapecanpie. Sarcasm is lost to this ignorant douche.
Forza has to downgrade the graphics and changed the crowd in game to 2-D cardbox in order to reach 60 fps. Not a very good example.
Considering the cost of console vs pc this is understandable. Driveclub has more polygons but it takes a hi in the fps running only 30fps. Not really a racing fan but I mean its awesome to be able to choose.And the damage models look insane.
What's even more impressive is that these cars start off as roughly 19~20 MILLION triangle models and are scaled down to a level that these platforms can run. Imagine how insane these racing games will look years down the road when GPU's can push that many triangles.... or even just double the amount the game is shipping with.
@Axios2, Exactly! The overrated PS4 may finally have its first 1080p 60fps game that doesn't dip below 60fps during play. Great.
And one day the underpowered X1 will get a next gen looking game to run 60fps/1080p without downgrades... Looks like PS4 did it before X1.
very nice, but i would rather play with triple screen surround and steering wheel and pedals for the best racing experience on pc, also PC has 200,000 to 300,000 polygons on ultra settings compared to the ps4 60,000 polygons so i will stick with the PC version
You done done it now!!!!
I won't get into a whole PC vs Console discussion, cause... really...!? But just a little thing about the polygons: I honestly don't care if a car has 60.000 polygons or whatever. I would rather see 30.000 polygons per car if that would mean much more gorgeous and lively environnments to race through, better lighting, effects, etc etc etc. After all, most of the time you'll be looking at where you're racing, not what you're racing. So I want gorgeous roads and scenery which are fun and challenging.
Awwwwww shucky shucky now!!!
Congratulations. Glad to know that for a $1000 more, you can get better graphics on a PC.
Exactly! Forgot to mention, it'll cost you like 2+ PS4's to get that on PC.
Doesn't matter the cost still performs better on PC and that's a FACT.
Yeh and for $1000 you can play Pcars FOREVER and also use a G27 wheel or whatever wheel you want to or go one step further and connect it to a hydraulic set-up. didn't even mention 4K TV!
I'll be playing on PC for sure if my DFGT still won't work on the PS4.
He was making a point about the higher polygon count on PC which is interesting. I never knew it would be such a massive difference but apparently knowing that upsets you. No need to act threatened.
My coworker's $700 pc runs the game at ultra settings at 1080p. Educate yourself before speaking.
I'll stick to 460$ than 1500$
You do release that you can u upgrade certain parts of your PC right? It ain't like consoles where when you upgrade, you have to buy an entirely new one from scratch.
@ logic I know but it don't wanna build a PC from scratch just to play with more realistic graphics
you can upgrade certian parts sure, but that wont get you to 300,000 polys per car.
that'll take a beast of a computer!
Only 300k polygons, what a joke, You need 10 bilions!
That has to be the longest comma splice in recent memory.
wait...the pc has that many more!!? please show me the article where you read this, very impressive!!! ....... i'll still be playing ps4 version though as i haven't gaming pcseed since unreal days...
if u actually go into the article you will see PC has 200,00-300,000 polygons In addition to that, we learn that the cars have about 60,000 polygons each on consoles, while the PC version on Ultra shows cars with between 200,000 and 300,000 polygons. On high it will bring the number down to 60,000. READ THE ARTICLE jesus
@ Future_2015 N4G fanboys read??!!! People just read the headlines now and hit accept if it's positive about the PS4 and disagree if its pro MS
In other words, only the pricy PCs get that many polygons. The average PCs will be in the PS4 range.
I was wrong it actually does have that many
*NEVERMIND THIS POST, SKIP* The very article just stated that: "In addition to that, we learn that the cars have about 60,000 polygons each on consoles, while the PC version on Ultra shows cars with between 200,000 and 300,000 polygons. On high it will bring the number down to 60,000."
Wow PC elitists are really starting to sound insecure these days.
They've been that way for years.