UGO writes: "Metal Gear Solid 4: Guns of the Patriots has finally arrived, and there is much rejoicing. Is all that praise really warranted though? If hype is the game-killer, then Kojima Productions' long-awaited final chapter in the half-century story of Big Boss and his three cloned sons is not without its dangers. The good news is that the gameplay itself is, without question, the very best that the series has delivered so far. Nor will fans be disappointed by the hours upon hours of cutscenes which serve up a gripping - if at times overly melodramatic - narrative, one which ties up just about every loose end imaginable.
Great game, fan-serving story... perfect, right? Wrong. For all of its shining accomplishments, Metal Gear Solid 4 is not the inclusive, universally entertaining experience it could have been. Newcomers to the MGS universe will be fairly lost, struggling to keep up with a narrative which ties the events of four previous games, the first dating as far back as the original PlayStation. If there's anything that Hideo Kojima's World War Final fantasy really needs, it's a shortened non-director's cut made just for the masses."