Joe from Awesome Games writes: 'If you read last week’s feature, 5 Reasons to Remake Resident Evil 2, you may already know what to expect. But just in case you missed it – the 2002 GameCube remake of horror classic Resident Evil is to be re-mastered in HD and released for the PS4, PS3, Xbox One, Xbox 360 and PC, with fans across the world subsequently taking to social media to show renewed enthusiasm for a true HD remake of its sequel, Resident Evil 2.
Last week we looked at five arguments in favour of remaking the cult classic. This week we take on a much harder task – presenting five arguments against it.'
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.
REmake kept the original style adding new flavour and graphics, Resident Evil 2 is a complete modernisation. Which remake style is superior?
The GameCube remake was stunning for its time but the new modernisation efforts are breathing some much-needed life into the older games.
Both are fantastic but the old style controls and the half way house attempt to modernize them in remake both feel extremely dated now. Taking away your preference for the various settings and characters, the recent remakes are objectively better games.
I think anyone voting for REmake is simply doing it out of nostalgia. No way a new young gamer is going to pick that over the new ones. I couldn't even get my son to play the game for more than an hour.
Depends what sort of experience you're looking for. If you enjoy the old fixed camera OG style then REmake is to me the pinnacle of the form. Incredible atmosphere, visual style and a fantastic revision of Resident Evil 1 with additions that feel completely seamless. Resident Evil 2 Remake in an excellent update (especially running with the IMO vastly superior original RE2 soundtrack) with the benefits of modern design but I still prefer the original game.. it didn't "overwrite" that experience in my mind the way REmake felt like it became the definitive RE1 experience.
Its not like capcom would listen to anything we say
5 reasons? I can't think of any Resident Evil 2 should definitely get a remake the game was just to good not to and with the news of the RE remaster I have slightly renewed faith that it could possibly happen in the future especially if next year goes well.
I don't think this game is that good anymore after so many years. Its amazing when you first play it. It has some good enemies, music, and scenery but it was too short and too easy. I'd rather have Nemesis but with more Nemesis encounters, splitting paths, and more drops when defeating him.