GameInformer had a chance to get an in-depth rundown from Until Dawn's executive producer Pete Samuels and executive creative director Will Byles. Supermassive Games has been hard at work on Until Dawn and a number of other Sony projects.
The team assisted with a Project Morpheus demo at E3 and worked closely with Guerrilla Games bringing the original Killzone to PlayStation 3 in HD. Supermassive also built maps for Killzone: Shadow Fall and created every playable level kit for both LittleBigPlanet and LittleBigPlanet 2.
The studio's re-revealed Until Dawn borrows some sensibilities from its earlier Move incarnation, with gyroscopic control of the game's flashlight. Everything else has been retooled for the Dual Shock 4.