Commercial Director of Skara: The Blade Remains, Cesar Ortega on how the Xbox One version is shaping up.
That's quite impressive.
Watch there will be an article how it only takes 19 mins and 37 seconds to port the game to PS4. The comments will light up with how Xbox takes forever to port to....
@ryann Lol, somebody needs to read the article before posting, i can tell you just read the headline and commented. Edit: his comment got spammed.
Sounds like a productive 20 minutes,lol
Presses enter button... Scratches arse for 20 mins while code crunches through sdk... Hey guys!!! Its working!!! Wow, how did you do that so quickly? Well... You see it was quite difficult, I first had to... :)
I love how two idiots disagreed with you. Haters. This was definitely 20 minutes well spent.
"We were able to port an internal build of Skara for Xbox One in less than 20 minutes, so we are dying to go deep with both systems." That's fast...
change file from .pc to .xb1 lol
That is very fast. How long do you think it took PS3 and 360 to port a game like this?
20mins work? What, did he take a few minutes out for coffee or something? That's 4 minutes more than dice spent on the retail candidate of bf4! Push it onto the marketplace already, it'll do.
Good to see some positive comments about Xbox one.
You got a disagree lol. How dare they have good news for the Xbone, this is N4G we do not accept such blasphemy
Yeah i realized everytime i say something positive about xbox i get disagrees. I find it hilarious though. :)
not the first dev to say porting to the xb1 is incredibly easy , some have said its much faster and easier to do than the ps4 .
Anyone know if they are using Unity for development?
This is an Unreal Engine 4 game
Unreal 4 https://www.kickstarter.com... Ninja edit: beat me to it =p
Code once across all platforms. Remember that phrase.
Crazy and impressive.
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