It's understandable that not every gamer wants to make games themselves, but even if you're just a shooter fan and not a creator, you should still give Blast Works a chance. The core game is cute and clever -- probably not a tide-changer, but it's definitely unique enough to be worth something within its genre (it's an awesome sequel to Tumiki Fighters, at any rate).
And if you've got the desire to design games (and share them with the world via Blast Works' included online tools), the editor will teach you some basic fundamentals. It may not make you that indie darling, but it may well inspire you, which is the biggest step.
As the power of consoles grows over time, developers have a tendency to try and squeeze every last bit of graphical grunt out of a machine that they can. Games get more graphically impressive, then, but there are times when gameplay can take a backseat to all this eye candy. With that in mind, it's always welcome to see a game that focuses on gameplay over visuals. A game that recognises that being simple and straightforward can still be a lot of fun. That game is Blastworks: Build, Fuse and Destroy.
Green Pixels: Plunking down $50 for a brand-new game can be a gamble -- it's a lot of money to pay for something that you could end up hating. However, most games don't stay full-price for long, which is why we scoured the inventories of four major retailers (Amazon, GameStop, Target, Walmart) to find a slew of great titles that are now priced at just $20. For the cost of one freshly released game, you can buy two older titles and still have $10 left to spend on snacks. (And we all know the importance of snacks.)
BT writes: "Back when I was a kid, in the eighties, I used to love those old side scrolling shooters that you'd find in your local arcade, my favourite at the time was the original Gradius. Its power up system was something new at the time, blasting enemies to increase your fire-power."
Good score for a great game. Finally something decent from 1UP.
Yeah this game confuses me, question 1 is it out yet, I've been to different sites that give diffrent release dates(I live in NA). 2. Is it just me or does the editor although very cool seem overly complicated to you and is it optimized to not take up much space on Wii (only 200 blocks left!) Now that that's out of the way I'm buying it for sure and think that some fellow N4Gers (that looks as though it should be offensive) should create a N4G based level. The logo would be the ship and the enemies would be articles, and the final bossess would be raving console fanboys.
I'm really looking forward to getting this game. I really don't know if I'll be able to do much in it though. I have so few blocks left on my Wii (less than 100). I may have to hold off until an external harddrive gets released, or until I muster up the care to move games on to an SD card. Bleck.
I just checked at the stores, Best Buy said it'll be out on the 17th.