60°

Why Sheik’s Gender Matters

GeekParty writes: "Nintendo has finally revealed what Sheik’s actual gender is. Bill Trinen of Nintendo said she is, 100%, without a doubt, female — just Zelda in ninja clothing."

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geekparty.net
DiscoKid3546d ago

People shouldn't use virtual characters to represent themselves. We define who we are, not video game characters.

TheNewSquid3546d ago (Edited 3546d ago )

Isn't the whole idea of playing a video game that we're using a virtual character to represent some version of ourselves, whether it's through accuracy or wish-fulfillment of some sort?

DiscoKid3546d ago (Edited 3546d ago )

I certainly do not kill people, neither do I have the desire to do so.

The idea of playing video games is fun. Any other reason is questionable.

Ripco_Keller3545d ago

People shouldn't make other people's decisions for them.

Spotie3545d ago

People should do whatever the hell they want with virtual characters.

crxss3545d ago

Has always been female just as Link has always been male. Their gender doesn't matter. It's Nintendo's story. For those who want to see male Shiek or female Link I wouldn't hold your breath

Chrono3545d ago

You sure about Link being male?

contradictory3545d ago

when was this up for debate to begin with?
it's literally Zelda wearing ninja clothes
even Zelda can't cast Rule63 spells

SpiralTear3545d ago

But the DeviantArt community can.

Kamikaze1353545d ago

It has to be part of an elaborate prank. How can anybody possibly think Sheik is a guy? Lol

ChickeyCantor3545d ago

Actually zeda's physical features change also. It's a transformation. But in the end it's still Zelda.

Fullmetalevolust3545d ago

Well written opinion piece. While it seemed more plausible that Sheik is female, it was nice to ponder about her/his gender and what it could mean from both sides.

Ogygian3545d ago

Indeed it matters, but not for depends on what the game sets out to do, and has nothing to do with the subjective morality this author wishes to promote.

If a game is character-oriented (in the sense that setting and politics are there only to support a strong lineup of central characters), it shouldn't matter as the objective is how we come to empathise with this player character and the people around them. The point being that the character is an enigma so we grow as we try to see things from their perspective. Max Payne 3 is an example of this as is Tomb Raider. These games often have linear stories, as we try to understand why people make decisions rather than influence the, ourselves.
For this sort of game, the more diverse protagonists can be the better, as similar characters get boring.

If the game is environment-oriented, it's important that we empathise with the protagonist right from the start for two reasons:

1: through our familiarity with a main character we understand to be similar to ourselves (or an avatar of ourselves) we have a sense of grounding which allows us a good base to start exploring the world. Things will feel a little *too* alien if we have to understand a very different world in addition to a very different protagonist from ourselves. This is similar to how fantasy books tend to follow certain traditions and differentiate only so much so as to keep us feeling somewhat familiar with the world (dragons are ubiquitous)

2: decision-making, often important in such games becomes more valid. If I can't empathise with someone, how am I supposed to make decisions from their point of view? I end up projecting myself, a white male through a different character, meaning that a Chinese woman would have the brain of a British male. You could say "choose what you think they would choose", but then why not simply have the author decide that for me in a linear plot? I get that many talented authors are able to do this to some degree, but I'm not a talented writer (perhaps for this reason), and nor are many gamers (or we'd all be authors).
Decision-making is both more valid and more relatable when the protagonist is either a custom-made avatar of yourself (or ideal self) or as close to you as possible.

Games which adopt this approach are Skyrim, Mass Effect and The Witcher series.

70°

The Most Iconic Game Weapons Ever

BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."

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bosslevelgamer.com
phoenixwing77d ago

You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.

90°

The Legend of Zelda: Ocarina of Time is the anti-Breath of the Wild

Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."

LG_Fox_Brazil123d ago

Ocarina of Time changed my life forever, such a masterpiece

Zeldafan64122d ago

Hard to believe it's 25 years old already.

Cacabunga122d ago

The feeling this game gave me the first time i had my hands on it is indescribable.. i still get the chill from that day..
botw is like a spin off of the series.. it’s fun but with many flaws and the most important which is Zelda formula isn’t there..

FinalFantasyFanatic122d ago

I can't even remember how many times I played through OoT, I finished that game, and collected everything so many times.

Vits122d ago

I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.

gold_drake122d ago

but still considered the best of the seties.

i would have liked botw to be more like ocarina.

franwex122d ago (Edited 122d ago )

25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.

Ah the more simple times of the 2020s.

babadivad122d ago (Edited 122d ago )

It isn't...

100°

Zelda: Ocarina of Time - A Legend 25 Years in the Making

The Legend of Zelda: Ocarina of Time debuted 25 years ago, forever changing the face of video games and becoming a legend of its own.

Number1TailzFan154d ago

I used a guide to beat part of it but some of the rest myself, still enjoyed it regardless. Too bad they didn't stick with this kind of gameplay for the rest of the series as I would prefer it over what they're doing now.

TheBrainZ154d ago

A definitive moment in video game history. Played it countless times, and Zelda was the best reason to own an N64.

FinalFantasyFanatic154d ago

I played through OoT so many times on the 64, then I bought it on the 3DS before the Eshop shut down. I wish we could have a Zelda collection like we did for Mario, I still can't believe that never happened.

Azanar154d ago Show
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