GeekParty writes: "Nintendo has finally revealed what Sheik’s actual gender is. Bill Trinen of Nintendo said she is, 100%, without a doubt, female — just Zelda in ninja clothing."
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The Legend of Zelda: Ocarina of Time debuted 25 years ago, forever changing the face of video games and becoming a legend of its own.
I used a guide to beat part of it but some of the rest myself, still enjoyed it regardless. Too bad they didn't stick with this kind of gameplay for the rest of the series as I would prefer it over what they're doing now.
A definitive moment in video game history. Played it countless times, and Zelda was the best reason to own an N64.
I played through OoT so many times on the 64, then I bought it on the 3DS before the Eshop shut down. I wish we could have a Zelda collection like we did for Mario, I still can't believe that never happened.
People shouldn't use virtual characters to represent themselves. We define who we are, not video game characters.
Has always been female just as Link has always been male. Their gender doesn't matter. It's Nintendo's story. For those who want to see male Shiek or female Link I wouldn't hold your breath
when was this up for debate to begin with?
it's literally Zelda wearing ninja clothes
even Zelda can't cast Rule63 spells
Well written opinion piece. While it seemed more plausible that Sheik is female, it was nice to ponder about her/his gender and what it could mean from both sides.
Indeed it matters, but not for depends on what the game sets out to do, and has nothing to do with the subjective morality this author wishes to promote.
If a game is character-oriented (in the sense that setting and politics are there only to support a strong lineup of central characters), it shouldn't matter as the objective is how we come to empathise with this player character and the people around them. The point being that the character is an enigma so we grow as we try to see things from their perspective. Max Payne 3 is an example of this as is Tomb Raider. These games often have linear stories, as we try to understand why people make decisions rather than influence the, ourselves.
For this sort of game, the more diverse protagonists can be the better, as similar characters get boring.
If the game is environment-oriented, it's important that we empathise with the protagonist right from the start for two reasons:
1: through our familiarity with a main character we understand to be similar to ourselves (or an avatar of ourselves) we have a sense of grounding which allows us a good base to start exploring the world. Things will feel a little *too* alien if we have to understand a very different world in addition to a very different protagonist from ourselves. This is similar to how fantasy books tend to follow certain traditions and differentiate only so much so as to keep us feeling somewhat familiar with the world (dragons are ubiquitous)
2: decision-making, often important in such games becomes more valid. If I can't empathise with someone, how am I supposed to make decisions from their point of view? I end up projecting myself, a white male through a different character, meaning that a Chinese woman would have the brain of a British male. You could say "choose what you think they would choose", but then why not simply have the author decide that for me in a linear plot? I get that many talented authors are able to do this to some degree, but I'm not a talented writer (perhaps for this reason), and nor are many gamers (or we'd all be authors).
Decision-making is both more valid and more relatable when the protagonist is either a custom-made avatar of yourself (or ideal self) or as close to you as possible.
Games which adopt this approach are Skyrim, Mass Effect and The Witcher series.