Kyle Barrows of Continue-Play gets up close and personal with Bungie's upcoming space oddessy, Destiny. It's a heck of a lot of fun but still can't shake the Halo vibe.
Halo is <3 Halo vibe is not a problem at all. The only problems with Halo were, alternate button configurations (bumper jumper killed balance from H3 onwards). A tough learning curve for new players. If you stuck at it though, you'd become a great player at all console FPS. P2P Host Client model meant that 1 person from each team was always on "God mode"... If that person was a poor player you were at a disadvantage.
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