My worst four A.I. companions ever

Video games today has allowed us to play with friends and strangers alike. We can play sitting next to our fellow gamers through local multiplayer or it can be done from anywhere around the world through online play. There are times though, that a gamer may want to play a video game by him or herself. Single player games that provide a rich narrative often has the gamer spending a lot of time with NPC’s. With Elizabeth from Bioshock Infinite it has shown that NPC’s can be very helpful.

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Relientk771321d ago

I actually Loled when I saw Slippy Toad for Star Fox 64

so true, he sucks and his voice is so annoying

Wizard_King1321d ago

Ellie from TLOU

That red head twat from MGS2

Sheva from RE5

That flying blue thing in the Zelda game on Wii

Claptrap in any Boarderlands game

Knushwood Butt1321d ago

That moronic woman you have to drag round for the ENTIRE second half of Silent Hill 4: The Room.

-Foxtrot1321d ago (Edited 1321d ago )

Ashley wasnt that bad, she was hardly with you, got behind you when you went to aim and you could tell her to hide

Now Sheva on the other hand

cyclindk1321d ago

Any of the AI companions on The Last of Us when you play on grounded difficulty. Lower difficulties they are great, but i believe both the enemy and ally AI begin to "break down" on that level even as good as they are. Deaths, some anyway, start to feel cheap or due mostly in part to the "imperfections" in this regard: but lower difficulties are so much more forgiving it is a breeze to play by comparison. Playing on easy is just pure enjoyment.

Kos-Mos1321d ago

Ashley acted just like a real human would do. The feeling you have to protect her just made the game even more exciting.
One of the best games ever, no doubt.

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