MMGN writes: Battlefield 4, Minecraft, Payday 2, Tom Clancy’s The Division, Hotline Miami and EA’s upcoming Star Wars: Battlefront and Need for Speed: Rivals. These games all have something in common: they’re massively popular game titles and they have all been or are being developed by Swedish studios. As it stands, the Swedish gaming industry is thriving: it is ranked as one of the top computer game exporters of the world, reaching a growth of 215 per cent between 2010 and 2012 and in 2012 the Swedish Gaming Industry had a huge turnover of SEK 3,700 million (Approx. 557 million AUD). After ABBA and IKEA, it seems like computer games has become Sweden’s next big cultural export. The video game industry has become a remarkable phenomenon for a country with only 9 million inhabitants. The question is why? What factors could possibly explain why Sweden is the place to be for video game developers and gamers alike.