Gagan from Endlessbacklog writes on the creative ways Resistance 3 creates a synergy between the enemies of the game the weapons in the game. While going into great detail why the game is a forgotten gem that you should hunt down.
I was just thinking about doing a playthrough of this franchise again. Must be a sign :) AS for what changed: -Controls got tighter -Weapons wheel was more refined -Atmosphere got darker -AI got smarter -Pacing got smoother -Boss battles were more epic -Multiplayer was far superior As a game R3 was the best of the bunch. Didn't really care for the story.
the story in R3 was awesome, just as good as the first. the multiplayer though, meh...
The multiplayer was far superior? Did you play Resistance 2's 8 player co-op with match making? Did you play Resistance 2's 60 player online battles? Did you play Resistance: Fall of Man's 40 player matches? Resistance 3's multiplayer was a joke compared to the previous two games in the series.
I absolutely loved the co-op multiplayer in R2. Best part of the whole series in my opinion.
No not really. It was still good, the 60 player battles were too crowded for the small maps imo. It was a cluster****... It was a shame they removed the 8 player co-op though. I wouldn't say R3's MP is superior though but on par.
Yes I did play all that stuff and believe me it was epic. But I preferred the smaller maps in FOM like the bus yard. Lots of times the larger battles became too chaotic.
Don't forget that weapons actually upgraded in R3 ala Ratchet & Clank. Plus the weapons were way better. Mutator was my favorite.
This series is begging for a remaster.
Resistance 1 was awesome. Resistance 2 not so much, I like 3 but never finished it.
R:FOM SP: 8/10 MP: 9/10 R2 SP: 7/10 MP: 7/10 8 player Co-op: 9/10 R3 SP: 9/10 MP: 8/10 BRUTALITY: 7/10
My favourite franchise. I really would love a HD remaster for ps4
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