Rock.Paper.Shotgun's Alec Meer writes:
"Is the iPhone 3G actually the portable PC?
The question is whether it accompanies PC gaming or threatens it. I rather suspect the former, for the practical issues of squinting and jabbing at a small screen for extended periods if nothing else. In either case, if iPhone gaming does explode over the next few months, does it count as PC gaming? If, say, Dwarf Fortress or Trials 2 came out for it, should RPS post about it? I honestly don't know, and I guess I won't until if and when the ubiquity's sufficient to force us to decide.
Again, in many ways it's a closed platform, the absolute antithesis of what we most love about the PC as a gaming machine – but it nevertheless shares many of the same values and concepts. Sure, PDAs and smartphones have been taking those same values and concepts into truly portable form for some time now, but the prospect of this becoming so much more widely-owned a platform means that much more of the industry will develop for it. Equally though, there's every chance that endless gimmickery, lazy ports and typically harsh Apple restrictions could kill its gaming potential stone dead. Interesting times either way."