GearNuke: "The Last of Us Remastered has been released on the PlayStation 4 and as more players are getting their hands on the game, we are getting more details about its graphical improvements that were added to the current-gen port."
The character models are beautiful in the remastered edition.
The guy who did this article is an idiot....he compares the models with one example??? In two very different scenes??? I'm almost certain one of them is artwork rather than the cutscene model. To top that off he takes a horrible over saturated "light in the face" of which you can draw no comparison in the photo mode I don't doubt naughty dog's word, but the quality of this article is poor at best. very lazy.
Absolutely agree, ridiculous article from start to finish!
They are. And I was pretty sure this was true the second I played it.
Is there a comparison between the ingame models of PS3 versus PS4?
I'm pleased with the remastered version that I got today. But has anyone else noticed they still haven't got rid of the jaggies. Look at any window or doorway & they are plain to see, I'm on the prologue walking round the house & they stand out. Of course they are better because of the higher resolution, but I'm sure they didn't enhance the AA.
Yeah, not as good in that regard as I was hoping for. They should have used something like a high quality temporal SMAA.
It was reported as 4xAA compared to the original IIRC? While not perfect, it looks a big improvement to me. :)
Consoles aren't known for AA. Jaged edges and less geometrical symetry is something pc gamers mock consoles gamers for.
Sony have sent me 174,246 emails about this game in the last 3 days.
Would be great if this game would let me play it! I can't push up on the left stick and walk hardly ( not to mention run) And no it's not my controller, they need to patch this issue ASAP because it's absolutely unplayable !!!
Disagree all you want mr phantom it's unplayable
I think people are disagreeing because the game works fine for them and this isn't really a known issue, the problem could be with the game but because it works fine for them (I've played through it one and a half times already) they assume the problem is on your end.
@mitchellk- but you do know that making assumptions only makes an ass out of you and umptions. Like I said its unplayable, go to the playstation forums or better yet.... https://m.youtube.com/watch... . This is the problem and it gets worse to where you can't move forward at all. ( not saying it's you but those who disagree are just morons who live in their own world of make believe thinking they know all
I noticed that the face are incredibly detailed but the hands are almost ps2 quality. I noticed it when tommy hands Joel the picture.
The way ND developers where talking about how hard they worked on this game. You would think the difference would be like Tomb Raider. This game? you have to look for them
Definitive edition = Update graphical edition. Remaster edition = Past gen to next gen port with hardly any difference.
For those who still think this was just a half assed port, this is a legitimate improvement between versions. The character models in remastered are far more detailed and sharp looking. They looked good on PS3, but here they truly are almost indistinguishable from the cutscenes, especially when you look them in the eyes.
I know it was mentioned that 30ps implemented some better shadows. but I really think @ 60FPS this game looks a lot crisper, has less blurring and is smooth as hell. I have had a couple encounters were Ellie has triggered the enemy AI and has been in my way walkable patch blocking me. I didn't notice this in the PS3 version but it isn't anything to really worry about. I think I am right at the half way mark and I have taken some amazing photos in picture mode. The Graphics are not over the top PS4 graphics, but the clarity is so nice compared to the PS3 version which had some blurring techniques and chugged along on that console. Anyways back to the game.
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