Chalgyr's Game Room writes:
Crimsonland brings back a lot of memories of college for me. It was brand new, then, and it was one of the most addictive games I knew at the time. You had no manual, no complex keybindings, no storyline to speak of. You were a space marine/doomguy/random maniac on a planet’s surface with a pile of weapons and the promise of death behind hundreds of thousands of waves of spiders, zombies, bugs, aliens and other foes that promised to turn you into a tasty afternoon snack.