oprainfall’s Karli Winata writes:
“2006 would ultimately mark the PSP’s most successful year. Over 150 titles were released for the system, but by 2008 and onward, the system would have fewer than a hundred titles released for it per year. A year past the PSP’s release, publishers quickly lost interest in publishing for the system. Despite having some early successes early in its life, like Grand Theft Auto: Liberty City Stories, people’s interest in the system waned. . . .
“The PSP was supposed to be a home console in your pocket, but home consoles were moving towards high definition. Graphically, the PSP might be comparable with the PS2, but it could never emulate the likes of the PS3 and the Xbox 360. Games like Fight Night Round 3 might have done better on the PSP if their home console brethren didn’t become the HD home console showcases they turned out to be. This pattern continued with every port of an HD game. The PSP version was simply forgotten or outright ignored.”