With The Last of Us Remastered out this week on PlayStation 4, various members of Naughty Dog have been divulging information about the re-release’s development, including Lead Developer Christian Gyrling.
Good Job once again Naughty Dog. Been playing the multiplayer since yesterday. Off Topic: @Sasuke I tried to save him, but It was impossible, Damn... :(
Can you guys chill with the spolers at least? Fucking hell, dude.
Dem spolers do
Some say it don't be like it be, but it do.
Too bad they didn't have something earlier. I think they could have greatly improved the textures in TLOU Remaster if they had.
What the f*ck's up with all the skrubs spoiling the god dang series. Not all of us sit inside all day watching anime/reading the manga on release day/week. FFS, just keep the show details to yourselves.
them spoiler :(
They've stated it was a challenge getting the game up and running on the PS4. I'm surprised it took them only 7 months rewrite the code and get the optimized for the system. They worked their asses off and I'm grateful for it
All time that could of been spent on making Uncharted 4
Well they could have had more hands. But they have multiple teams now so moot point. More like they could have been spending all that time on a new ip.
It's not a "moot" point, it's a valid point, as much of a Last Of Us fan I am we (or I) didn't need a remaster, especially so soon, the devs don't care they get paid either way Me as a gamer wants new things, not awesome things looking slightly more awesome
Which is why they have 2 teams and most of the people who worked on TLOU and Uncharted 2 have been working on Uncharted 4, team 2 and some LOU devs have been doing the remaster.
Which was what happened. They have two teams. https://www.youtube.com/wat...
Naughtydog said that they had several teams one of them dedicated to Uncharted 4 the other were working on The Last of Us. So trying to say that Uncharted 4 will be a bad game because they dedicated resources to a remaster is false.
Hellsvacancy.... Even Wells and Christophe Balestra already confirmed that the lionshare of ND was working on Uncharted 4. 30 people out of 244 Dogs worked on porting the last of us, don't forget that the studio also went through some prominent losses and restaffing it's amazing in and ove itself that they managed to get TLOU done within 7 months with 30 people and still managed to have something to show the fruits of their labor at E3 that looked Heads and shoulders above anything else with U4, all this and they've confirmed that another game on the scale of Uncharted in terms of production is in preproduction right now... Your point isn't valid. Just annoying. You are certainly entitled to it, but it really lacks any relevance in the grand scheme of things... TLOU:R was the test to get their engines running and a year later it's shown. All knowledge gained from that will be applied to U4:ATE.
Unchartered 4 uses the same ps3 engine that they have been using for a while, they have now upgraded that engine and covered the development costs with TLOU remastered version. So in reality they have been working on unchartered 4 the whole time as beyond the engine work creating TLOU remastered wouldn't have taken much additional effort.
Hellsvacancy yeh i am sure they need your advice on how to run ND, STHU if you don't want to buy TLOU remaster its your money and your thing. But don't say gamers don't want it when there are a lot of people who want it having 2 teams mean they can work on more than one game at a time, one team is doing UC4. @nd team is doing something new or a sequel to TLOU than a very small number of people worked on TLOU so its not like the whole team had to work on TLOU and this argument about wanting new things, its people like you who buy sequels every year when new games are sitting on store shelf. Its always a nice idea to talk about wanting newer Ip's how about buying them too bound by flames is a good game a new IP, but why hasn't it sold millions? how come an good game at best like watch dogs become one of UBI's best selling games new IP's 2014'a gamer, talks about it all the damn time never buy it though
Not likely since the U4 team is already set in stone and they are working on that as it is. You don't just throw more developers into a single project. That causes more issues. I do agree that they could have been working on something new, though. Would love to see a few of the people moved over to work on The Order considering their skill sets and talent.
It's a good thing they spent all that time working on Uncharted 4 then, huh?
...and they slaved for years making tlou just for you? You played it, so it's a done deal right? They shouldn't care about selling millions of additional copies? Check. The extreme challenge of being a AAA developer is becoming more clear.
And now they have had experience using the Ps4 technology, Uncharted 4 will be better than it would have been otherwise.
Either way having 2 teams or not ND staff count as 2 at least . I remember seeing the uncharted 4 trailer and then was told that the entire forest scene with animation was done by one guy. http://n4g.com/news/1527202...
but we didn’t start writing any code or move people over to working on the remaster until February of 2014.” Wow 5 months to adapt to new system get rough idea of the engine and ship the remasterd version... Mmm this gen gonna be epic for consoles faster development more powerfull hardware more memory. I love being a gamer you think the last of us remasterd was good trust me its nothing when naughtydog creates a fresh new game made for ps4.
How can that be? Uncharted 4 is in development for at least 3 years...
You know they build their assets on pc, right? still doesnt mean they have a ps4 engine up and running that isn't poopin the bed every 5 minutes.. Also you have to factor in a year of pre-production at least,
Yeah, being in development includes 1. Story research 2. Location research 3. Writing 4. Concept artwork 5. Scene concepting 6. Engine updates (the engine is constantly being updated based on new specs/hardware/etc.) 7. Mocap setup/filming/etc. And a lot more. It's not like they had 100+ coders and graphic artists working on developing the game for the last 3 years.
@cgoodno 8. Code programming 9. Mo-cap/animation blending 10. Final map design 11. AI, Lighting and all graphical assets 12. Game testing 13. Bug testing 14. Polish 15. Localization 16. a lot more I have now idea about !
Surely people cannot be that silly? I personally think Mulk's comment was just a failed attempt at trolling. OT. Everything Naughty Dog learnt while remastering TLOU will assist in the development of UC4. It bodes well for the development of UC4 that ND were able to achieve these kind of results on the TLOU remaster after only 6months of development.
This is my first time playing this game and I will give it a A+ grade.
So it was basically a rush job?
not really becuase ND normally downsize the textures to fit ps3,so higher res stuff will of already been there. U dont need to buy the game if you dont want,this is what annoys me with people. I want to play it and so do alot of others that have left MS and gone Sony. just leave it.
Its a great game, they should of remade it in a few years and done a proper job, as is its a quick cash grab.
this last of us engine can run their games at 1080p and 60fps for ps4, nothing wrong if they do plan to upgrade it a bit..
There you go. That is why it literally looks like a PS3 game.
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