From the article, "I’ve tried the Oculus Rift. I’m not a fan. Not because it isn’t wonderful, mind-boggling technology. I’m not a fan because it makes me sick. I can see it now. The world’s hope against invading Kaiju rests on the shoulders of the last Jaeger in one piece, Bad Ass MoFo (Me). The helmet goes on.
Pilot to pilot connection, engaged."
VRFocus - Originally debuted at San Diego Comic Con back in July of this year, Pacific Rim: Jaeger Pilot puts the player in the hot seat of the titular skyscraping robot. It’s an exercise in limiting expectations, as the interactivity offered is minimal-to-none, however it showcases the imagination that’s already being piled into this new wave of virtual reality (VR) outside of the independent development studios that have been championing the technology thus far.
Last week’s San Diego Comic-Con (SDCC) played host to some inspiring new virtual reality (VR) experiences featuring a number of big movie and television franchises. Guillermo del Toro’s Pacific Rim was one such title to be featured as part of a unique VR production, and if the film creator had his way there’d be more yet to come.
Love to see that.
There are also a heap of other cool Japanese robot cartoons from the late 70's early 80's that would be great to experience with VR-tech. They are really the genesis of these Pacific Rim robots.
May not be as popular and even primitive by today's standard but still very effective with great stories.
Daimos - a huge truck that turns into a robot were the idea of a human's physical movement controls the entire robot - ( http://www.youtube.com/watc... ).
There are also others - Voltes V, Mazinger Z etc.
I would welcome another Pacific Rim game, i played it in the PSNow beta and it was pretty fun. Movie was awesome too, i hope another movie comes.