Quote: "DLC has always been a point of contention in the gaming industry and for good reason. What started out as a nice way to expand upon an already existing game has been codified into a way for developers to make a quick buck with little to no effort. I think DLC is a good thing. If I love a game, I would obviously like to experience more of it and what better way than to get more content from the same universe a ways down the line. But as I’ve said, the industry abuses it like a dominatrix’s husband, like they do all new ideas that gather success. So today I’m going to give developers a guide on how to do their DLC correctly even though none of them will read this, probably"