Many gamers have been complaining after Destiny's beta about the possible lack of content. Here's why it could be a major problem.
I only played the beta for a few hours and I was getting bored. With friends its a bit better but I think that won't save it in the long run. Everyone will be buying this game when it comes out, and after a week everyone will start looking for something else
I wouldn't say after a week, but after two or three, it may well be.
Hopefully destiny doesn't feel as repetitive as the alpha and beta did. E.g. - do mission, activate something, fight horde, end mission.
Bungie said they would have data centres operating 24/7 in order to bring new content every single day. I don't think there's going to be a lack of content really, what with the PVP as well. I think if you get through everything this game has to offer in a week, then you need to get a life
If that daily content is no better then those random side missions interest will be lost quickly.
It was a beta... you should have been getting bored after a few hours. It's a trial of the game, NOT the game.
I only got to play for a few hours and I couldn't get enough, I don't know what you're talking about. If you an 8 hour campaign game can survive I'm sure destiny will do amazingly well.
I somewhat agree with Lava. I got into the beta and within a day and a half hit level 8, completed all story missions, many mini-missions (those level 4 Vanguard missions), and got some pretty decent gear. I had a lot of fun but during my 3rd day in the beta I was getting kind of bored. The live events are a fun way to shake things up but overall the game feels deprived of content. I know some areas were sort-of sealed off so we didn't get to experience everything Earth has to offer, but even still it looks like we got to experience most of it going off the in-game map. I also thoroughly explored the moon, which looks fantastic though I would've liked lighter gravity. With this dual location experience I've essentially played through about half the full game's locations and feel a bit underwhelmed. I don't think this is a bad game, in fact I think this is a great game. I can definitely see myself getting super into it for a month, maybe 2, and then moving on to something else. Now when you compare that to your average non-RPG game that's some great game time. The thing is, "Destiny" was built-up as more than just an awesome distraction, it's been hyped to be the next big thing. I honestly don't think we'll be getting that true 'next big thing' till the release of "No Man's Sky," but "Destiny" is definitely a great appetizer. On one last note, I dislike multiplayer which I have no doubt skews my opinion. I'm a hardcore single player campaign kind of guy, the kind who would ONLY play CoD for its story without ever touching the versus mode. Co-op is more than fun, I'm just usually not very competitive, I'm more helpful. As such, I can see those who are into competitive multiplayer deriving more enjoyment from what "Destiny" has to offer.
Freakin No Man's Sky... now THATS a game I can't wait for!
I was hoping for some mini games to play whilst at the Tower, other than dancing there's not much else to do
There's the soccer ball / purple orb thing to kick around. ;)
"People are complaining at the possibility of the lack of content after the beta even though most people had fun and spent hours and hours in the original beta anyway." good grief. And it's not an MMO, Bungie has been pretty clear that they're taking influences including MMO standbys, but it isn't an MMO. When the game comes out, people will still get upset that it isn't big as an mmo.
The problem is exactly that it's taking the worst things from MMO, while leaving the best things (scale, a lot of content) out.
No MMO has a large amount of content when it first launches.
Let me write a story about the failures of Destiny before I see the whole game so I can get hits on my website. This opinion piece might be justified after game is released. Right now it is jumping the gun.
"Destiny's Death Knell Could Be The Lack of Content" -COULD BE- It is hypothetical. Since when it is wrong to make hypothesis, and discuss about them? The whole videogame world is made out of speculations.
Agreed. It seems like some fanboys are a little too sensitive about their game. After trying the Beta, I'm quite concerned too.
@ aurenar where do you get fanboy from. You know nothing about me, but from your post should I call you child or childish. The author has no idea of how big the levels are or how much content bungie is putting in levels. In the Beta there were many areas blocked off. So you are telling me he played those areas? And I did not say his opinion was invalid I just said that he gave it without full information. Wait until the game comes out play it then opine away.
Actually, we do. Everyone who's played the Beta does, as it's almost impossible not to complete everything in little over a couple of hours. There are, in the best case, TWO areas blocked off in the beta, not many. This isn't going to change the fact that Earth is really small, and it isn't even the smallest area from what they've said. What we all played in beta was about 25% of the entirety of Destiny's content at launch. These are hard facts. If that's enough for you, good, but I doubt that many will agree about that.
"What we all played in beta was about 25% of the entirety of Destiny's content at launch. These are hard facts." Let's see some kind of verification of these "hard facts".
So you've sat down with Bungie and discussed all the end game content with them I presume?
i saw somewhere there are about 35 story missions all with different level settings to choose from, about 10 or more strike missions with different level settings to choose from and 2 end game raids with tons of ground to explode on multiple planets plus extensive pvp modes and 2 expansions have been announced.....if only there was more?
...Seriously, it's a Beta. It's not meant to show off huge portions of the game, including areas or plot. It's meant to give people a taste of the gameplay, which was fantastic, and to allow Bungie to do stress tests to see how things hold up under a heavy load.
It's an MMO-Lite it will have content always rolling out. It will be fine.
I put in 40 hours in the Beta. There are many full priced games that I can't get 40 hours out of. The full game will be massive and there are expansions coming. I don't get this lack of content discussion.
You can put however many hours in any game you want, that's not directly proportional to the actual content. We're talking about PvE here, the main innovation in Destiny. Obviously PvP is another matter, as mentioned in the article.
There are also multiple articles and videos that state there were 3 blocked off areas in old russia (which i found myself) and ONLY 10% of the full game content in the beta. Those are hard facts
To many has gotten into their heads that the STORY is the main innovation behind destiny. Yet close their eyes as to what has been the focus, in beta and alpha. MP. Like you all forgot this was a bungie game. They didn't make a rpg. This is a next step for FPS. But still at it's core a FPS game. and so at it's core MP/pvp will still be a major focus. probably more so then PVE. Not saying they will not put attention to pve, but come on.
All the ignorant things commenting in here unaware that the final amount of content has been announced for launch. 22 missions 6 strikes (raids) That is a poverty amount of content for a title that is going to last "10 years." inb4 nickel & diming DLC packs.
I have to wonder where you are getting your numbers. The most recent statement I've seen says that it will have 32 story missions and 23 strikes, and even that was open to change.
There aren't 23 strikes, only 23 Strike missions....That's a very different thing. There are only 6 Strikes (5 for Xbox users).
Those numbers are off, the 32 story missions and 23 strike missions are from a data minnig of the Beta Build. Nothing is confirmed and Bungie has said nothing and about the final release.
Um, really? It was a beta. I would have been pissed if there was a lot of content. Game comes out 9/9 and I've already played 20% of it? No thanks. Glad that Bungie let us get a taste without ruining the full release. This is the pitfall of a large-scale beta. "where's the content?" It was free with a pre-order, what the hell do you want out of it?