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From Uncharted to The Last of Us

"I recently had a chance to sit down with Emilia Schatz, long-time game designer currently taking the world by storm at Naughty Dog, to talk about her journey through gaming – from designing Uncharted 3 to falling in love with The Last of Us."

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christian hour1236d ago (Edited 1236d ago )

SPOILERS in the article btw for anyone who hasn't played TLOU

This was a really good interview that went in to a lot of depth as to what a game designer does at naughty dog in contrast to what might be expected from a game designer in other studios (for those unaware, naughty dog doesnt have a hierarchy. Programmers, artists etc are all in one big open space, no offices etc, and they all work hand in hand)

Some great questions asked by the interviewer too that gave us insight in to her influences and where they showed up in Uncharted 3 etc, definitely worth a read for anyone interested in the development side of things and doesnt have loyalties tied to any specific console :)

Oh and puzzles. Lots and lots of interesting tid bits on puzzle design :)

yamelmegames1236d ago

To the poster:

Thank you for putting sharing my interview! I went to put it up, and realized you had already done it.

To christian hour and DevilishSix, thank you both! This was one of the most enjoyable interviews I've done in a long time. It was a long interview, so part II is coming in a bit!

christian hour1236d ago

No problem, keep up the good work!

miyamoto1236d ago

I so very much dig this kind of stuff!