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Video Games are Better Without the Hype

Sometimes you can appreciate games more the less you know about it.

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GeofferyPeterson702d ago

Yeah, what ever happened to letting the gamers drum up the hype of a good game after it has been released?

3-4-5702d ago

Back in the 90's, for the most part, you heard about a game or saw a commercial & within 2-3 weeks you coul;d play that game.

You didn't get overhyped because you didn't even know it existed until there was an ad on tv or your friend had the game.

* You got to be like " omg I want this now!"
- But you COULD ACTUALLY have it almost "now".

All the waiting leaves room for talking yourself out of liking something or nitpicking and finding things "wrong" with a game that aren't really there.

* If I KNOW I'm going to like a game, then I get the minimal amount of info as possible and just wait until release day.

EX: When I bought my 3DS in 2012, I hadn't even known of Dragon Quest 9's existence.

I read about it, saw some screenshots, and bought it the next day and LOVED that game.

There wasn't time to pick it apart and second guess.

* With Dragon Quest 7 3DS, all this waiting might ending making the game seem not as good because I wanted to play it for so long.

You don't want hype to wear out it's welcome.

Breakline702d ago

Totally agreed. This approach can leave you in the dark on a few things, especially in online games, but it restores the wonder and thrill of seeing/feeling/playing that new game for the first time. It's a great feeling.

christian hour702d ago (Edited 702d ago )

Totally agree'd, games would come out a few weeks after youve heard about em sometimes,(though when you're a kid in the 90's, those weeks can seem like months when you have no true concept of time or age) ESPECIALLY if you weren't picking up monthly gaming magazines or trying to find what tidbits you could on fan sites in the crazy wild world that was the internet in the late 90's.

I remember spending 4 hours on dial up trying to view a horrible 320p video for Final Fantasy 8, only got to buffer 10 seconds of it but to me that was amazing. To my parents and the phone bill they had to pay... noooot so much :)

I used to get myself into hesterics waiting for games. Especially in the late 90's early 00's when it could be months to a year before you'd hear anything about a game.

I'm pretty sure I went through 3-4 years of secondary level education while waiting for Snake Eater, nearly tore my hair out. And those 18 minute long E3 trailers theyd show off every year (I'd get them in game magazine discs cos internet sucked back then, 56k was the standard in europe :P) killed me.

Or the previous months issue teasing that next month you'd get a trailer for a game you hadnt seen anythign of in 2 years, and then waiting in suspense every day, checking your local newsagents, just in case it came in early. HELL!

I think after Final Fantasy XII I officially stopped getting on the hype train for games and just decided to stick to watching a trailer once then occupying myself with life until it releases, these days I focus my time more on happenings in the industry and the development side of things.

Oh, actually I lied, I was off the hype train for games until I seen No Mans Sky. It brought it all back, the giddy kid inside me just couldnt shut up once it got wind of that game. I literally watch No Mans Sky trailers almost every day.

*edit*

I just remembered the wait for halo 2 as well. God damn. That e3 reveal trailer (that was nothing liek the finished product) is still fresh in my mind, I can remember the first time I heard the audience cheer when he took out that second bullet hose, or when he started sprinting (a feature that never made it in to the series until halo 4).

theshredded702d ago (Edited 702d ago )

yeah,bought Dark Souls and Far Cry 3 blindly and they ended up being some of my favorite games

kewlkat007702d ago

Question: So who really creates the HYPE?

-Devs talking about thier games very early..

-Game site say this is the next coming...

-Fanboys saying ooohhh..ahhhh at every article with the slightest soundbite, till the game is out...

It's all a cycle..

christian hour702d ago

Yup it's a bit of everything, after a while you kind of notice the patterns and learn how to sift through the bullshit to find the credible stuff, and then come release day should be mature and independant enough to make your own impression of the game seperate from all the hype and build up you've witnessed in the upcoming months.

Halo 2 is the first game I can remember really having a massively huge ad campaign and hype train, cumulating with the ILB ARG.

And for 10 years since, every Tom, Dick and Haribo has been trying to emulate the marketing campaign, to the point where you can get presently surprised when a studio like Rocksteady decides to wait at least a year before their games release until showing off their new game (arkham knight for the uninformed)

That was so refreshing for me, and I commend Rocksteady for being so careful and passionate about their game, its a much better tactic than the usual 2 years build up for 1 weeks worth of on off gaming come release, and hopefully we start to see this trend becoming more popular.

Macdaddy71702d ago

Oh no they can't let a game sell it self, they can't claim a game cost 3 million to make if they don't spend 1.5 million on ads!!!! So they can make the game cost more then it really did

christian hour702d ago

Yeah it's kinda scary when you see the budget of the physical game next to the budget of the marketing campaign. Didn't they know people advertise your stuff for free on the internet now? :P

SteamPowered702d ago

Social media pretty much took the fun out of everything nowadays. We are just learning the price of instant knowledge.
Its like knowing what your going to get for Christmas in July.

christian hour702d ago

Nice and concise and right on point, and really hammers home what everyone is trying to say in here. Bubbles to you, good sir!

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