So, we all played and loved the Destiny Beta, right? Well, NoobFeed Editor Daav certainly did, even if it didn’t instantly whisk him away. Sure, the game is pretty, but before it opens up, it’s a pretty standard shoot-kill-loot sort of genre.
The mosy annoying thing for me was "A is being captured" immediately followed by "B has been lost" - "you're capturing C" It goes on and on and on like that, I end up turning the volume off I find it so annoying, I know B has been lost because i'm looking at the screen info to see where I should go next, I don't need constant reminders
That was super annoying lol. I wasn't feeling the multiplayer. And I was absolutely tearing people apart with my titan and sahara assault rifle (max rate of fire) and shotty. Just felt too small and repetitive. I'm debating canceling my limited edition pre order and just waiting to see how it goes. The whole go to this area, kill this just to come back to the same damn area to scan a computer I ran past earlier was tedious. And idk if it was due to it being a beta or what but all my side mission beacons were just repeats in the same or another zone. Kill X, collect Y, scan spot and or thing. The story seems pretty interesting and like it could be awesome, but it's poorly executed.
You are acting like this game will only have one competitive mode.
Fov is atrocious you can't tell what's coming from the sides at all
That was an issue I had with Halo 3. Playing in close quarters was near vomit inducing.
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