Chalgyr's Game Room writes:
The darkness has been punishing, almost oppressive. Multiple tunnels led to murky shores, perilous cliffs and a host of strange, violent creatures. I dared to follow the nearby footprints near the beginning, and I was nearly slain for my curiosity. Caution is key because success is never guaranteed. However, there is quite literally light at the end of the tunnel. Upon reaching the end of said passage, there is an almost hauntingly beautiful expanse of land before me, stretching out to a village that is quiet and almost - but not completely empty. Still, there is a sun in the distance, fighting to get free of the clouds in the sky. It is a sign of hope, that perhaps my struggles will not end in vein.
I continue through the village and near a well that likely has no water. I have fought dozens of battles, cheated death multiple times along the way, and now I have some much deserved respite before setting back off onto my path.
At least, that was what I thought moments before these angry little mongrel creatures charged me, chasing me through what I thought was an otherwise safe village. I hacked at them repeatedly, but that just seemed to tick the rest of them off because before long all of my carefully planned strategies were ruined because I had forgotten two very simple rules of the Souls series:
1) You are never truly safe
2) You are going to die (a lot)
Yet I can never get enough of it.