Earlier this week, Visceral Games/Electronic Arts announced that Battlefield: Hardline had been delayed from a October 2014 release date to a March 2015 release date. By far the biggest reason for the delay in Hardline was in the negative press it received.The most common complaint was that the game felt like a DLC as opposed to a fresh, new experience. Many assets were reutilized, including weapon load outs, character selection, and overall presentation (all things one would expect from a DLC). Considering that the game is using the same engine as in Battlefield 4 (Frostbite 3), it’s understandable that both games would look similar. Delay of Battlefield: Hardline's release may be good for everyone.