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Drawn 2 Life Dev talks Next Genre-busting Game

Gameplayer has interviewed the creative director of Drawn to Live, Jeremiah Slaczka, about his nex project, Lock's Quest and how it will look to redefine a genre.

"We actually did a pretty crazy waltz between managing the limited amount of memory and processing the DS has and making the AI as realistic as possible."

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gameplayer.com.au
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